Name: Ghost
Craft: Modified CEC VCX-100 Light Freighter
Type: Light transport
Scale: Starfighter
Length: 44 meters
Skill: Space transports: VCX-100
Crew: 1 (can coordinate); 3 gunners; Skeleton: 1/+5
Passengers: 6
Cargo Capacity: 150 metric tons
Consumables: 6 months
Hyperdrive Multiplier: x1
Hyperdrive Backup: x8
Nav Computer: Yes
Maneuverability: 2D
Space: 7
Atmosphere: 365; 1,050 km/h
Hull: 5D
Shields: 1D+1
Sensors:
Passive: 20/1D
Scan: 40/2D
Search: 50/3D
Focus: 3/4D

Weapons:
2 Twin Laser Cannon
Fire Arc: 2 turret (dorsal), forwards (below
cockpit; can coordinate with pilot)
Crew: 1
Skill: Starship gunnery
Fire Control: 2D
Space Range: 1-3/12/25
Atmosphere Range: 100-300/1.2/2.5 km
Damage: 4D

Game Notes:
Signal Modulator: currently broadcasting as the Tontine.
Sensors: Engine Baffles, Energy Dampeners, Static Jammers: +2D difficulty modifier to scan the “Ghost.”
Ports: Docking Ring (starboard and port).
Cargo Port: External Cargo Ring (ventral).
Shuttle: “Phantom” can be used as an additional weapon emplacement but only the turret may be used for this purpose.

Background: The Ghost was a modified VCX-100 light freighter owned by the Twi’lek Hera Syndulla that was used by the Spectres rebel cell during the Age of the Empire. As part of the rebellion, the Ghost saw actions on numerous missions and skirmishes against the forces of the Galactic Empire. The Ghost also had an auxiliary vessel called the Phantom that could double as both a shuttle and a starfighter. Following the Phantom’s destruction at Reklam Station, the Spectres obtained a replacement shuttle in the form of the Sheathipede-class transport shuttle Phantom II.

Name: Phantom
Craft: Modified CEC VCX-101 Short-Range Assault Shuttle
Skill: Space Transports
Length: 12 meters
Crew: 1
Passengers: 8
Consumables: 2 weeks
Hyperdrive Multiplier: No
Hyperdrive Backup: No
Navigation Computer: No
Cargo Capacity: 550 kilograms
Maneuverability: 2D
Space: 6
Atmosphere: 330; 950 km/h
Hull: 4D
Shields: 1D+2
Sensors:
Passive: 25/0D
Scan: 50/1D
Search: 75/2D
Focus: 3/4D

Weapons:
Twin Laser Cannons (fire-linked)
Fire Arc: Front
Crew: 1 (pilot)
Fire Control: 2D
Space Range: 1-3/12/25
Atmosphere Range: 100-300/1.2/2.5 km
Damage: 5D
Top Laser Turret
Fire Arc: Turret
Crew: 1 (pilot)
Fire Control: 2D
Space: 1-5/10/17
Atmosphere Range: 1-500/1/1.7 km
Damage: 5D

Game Notes:
Sensor Jammer: all sensor scans to detect the Phantom suffer a +2D difficulty modifier

Background: The Phantom was a modified VCX-series auxiliary starfighter that could dock with its mothership, the Ghost. The Phantom was widely used by the crew of the Ghost, who were also known as the Spectres. The Phantom was used by these rebels on numerous missions against the Galactic Empire.

Name: Phantom II
Type: Haor Chall Engineering Sheathipede-class transport shuttle
Scale: Starfighter
Length: 20m
Skill: Space Transports – Sheathipede-class
Crew: 1
Crew Skill: varies
Passengers: 6
Consumables: 1 Week
Cargo Capacity: 1 Ton
Hyperdrive Multiplier: X2
Hyperdrive Backup: NA
Nav Computer: Yes
Space: 5
Atmosphere: 295;850kmh
Maneuverability: 1D
Hull: 3D
Shields: 2D
Sensors:
Passive: 21/0D
Scan: 42/1D
Search: 83/2D
Focus: 4/3D

Weapons:
Twin Heavy Laser Cannons (Fire-Linked)
Fire Arc: Front
Fire Control: 2D
Space: 1-3/12/25
Atmosphere Range: 100-300/1.2/2.5km
Damage: 5D

Background: The Phantom II was a modified Sheathipede-class transport shuttle belonging to the Spectres. It replaced the team’s original VCX-series auxiliary starfighter Phantom, which was lost during the mission to Reklam Station. The Spectres acquired the Phantom II during a mission to the planet Agamar, where they encountered a Separatist holdout. Ambushed by the forces of the droid general Kalani, the rebel away team was forced to engage in a live wargame with the droid army until both were attacked by an Imperial strike force. The Spectres kept the shuttle, modifying it for their own needs and repainting it. The shuttle was key to the success of several missions, including to Concord Dawn and Krownest.