Friday, April 12, 2024


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Species: Duros
Home Planet: Duro

Attribute Dice: 12D

Special Abilities:
Starship Intuition: Duros are, by their nature, extremely skilled starship pilots and navigators. When a Duros character is generated, 1D (no more) may be placed in the following skills, for which the character receives 2D of ability: archaic starship piloting, astrogation, capital ship gunnery, capital ship shields, sensors, space transports, starfighter piloting, starship gunnery, and starship shields. This bonus also applies to any specializations. If the character wishes to have more than 2D in the skill listed, then the skill costs are normal from there on.

Move: 10/12
Size: 1.8-2.2 meters tall

Background: The Duros were a humanoid species native to Duro, a planet located in the Duro sector of the galaxy’s Core Worlds. They had smooth blue-green skin, red eyes, lipless mouths, and long thin noseless faces with green blood. A colonial species, they had migrated and adapted to dominate many worlds. They were related to the similar-looking Neimoidian species, having sufficiently diverged in physically appearance by 15,000 BBY to be distinguished.

The Duros were one of the first cultures to develop hyperdrive-equipped ships, and as such, could be found all over the galaxy and were described as adventurous. Cad Bane was a male Duros bounty hunter during the Clone Wars. After the establishment of the Galactic Empire, Duro became one of the first planets in the Core Worlds to be under Imperial control. Many Duros would become fugitives from their homeworld, and many joined the Alliance to Restore the Republic.

The Lost King of Duro’s hand was mummified. Years later Dryden Vos kept as part of his artifact collection on his personal yacht, the First Light.

When the Duros experienced high amounts of strain, a kind of oil which had a highly irritating smell gathered in the sacs along their ribs. This was an evolutionary throwback and defense mechanism from the days when the Duros were liable to be eaten by any number of entities prowling their world.

While usually taciturn, Duros enjoyed telling stories about their travels. It was said Duros had a photographic memory when it came to the telling of tales and stories. Many Duros were pilots and explorers, and were adventurous, though sometimes rash. As one of the first cultures to develop hyperdrive spacecraft (some even believe the first), Duros-charted trade routes were among the oldest hyperspace routes still in use during the Imperial era. Even in the later periods of galactic history, Duros were still known for their superior astro-navigational skills. Their affinity for traveling led many Duros to prefer the honorific title of “Traveler” despite their occupation or craft of choice, and addressing them as such was considered good etiquette. The Duros language was Durese, which was a lingua franca of sorts amongst spacers.

Their home planet Duro was primarily uninhabited due to massive pollution on the world over time. Instead, it was covered with automated farms for food production. The Duros lived in twenty orbital space cities above the planet.

The Duros also established a vast, grand starship construction industry in the Duro system that rivaled the one in the Corellian system. The Duros set up their government around a consortium of starship construction corporations, with all important political decisions made by the stockholders of the corporations. This meant that any Duros that held stock in a company could participate in the administration of the system.

The Duros were also one of the founding races of the Galactic Republic. Years before the formation of the Republic, the Duros colonized the planet Neimoidia, giving rise to a genetically distinct “newer version” of Duros, the Neimoidians. The Neimoidians retained many similarities to their Duros cousins including basic form, noseless faces, and green skin (though Neimoidians tended to be grayer). However, in contrast to their ancestors, Neimoidians possessed pupils that split horizontally, lumpy foreheads, and perpetually frowning mouths. In addition, Neimoidians tended to be cowardly, greedy and fearful of death, whereas the average Duro was adventurous, gregarious and peaceful. Not surprisingly, one of the most powerful insults among the Duros was to be called a Neimoidian. By the time of the rise of the New Republic, however, the Duros were friendlier towards the Neimoidians, and respected their business skills.

After a young Duros was born, they were cared for and raised by their family members. This was another thing that set them apart from the Neimoidians, who did not really care for their young actively.

The Duros lending tradition was followed by the Duros when asking for loans to Duros lending institutions. Failing to comply with its terms supposed a severe social stigma for them.

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PT White

I've been involved in creating content for Star Wars The Role Playing Game since 1992 and consider myself a Star Wars Super Fan and knowledge bank for the Star Wars Universe.

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