Monday, May 27, 2024

Rebel Technician

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Name: —
Type: Rebel Technician 

Blaster: 3D+2
Brawling Parry: 4D
Dodge: 4D
Melee Combat: 3D+1
Melee Parry: 3D+1


Astrogation: 3D
Communications: 3D+1
Ground Vehicle Operation: 3D+2
Hover Vehicle Operation: 3D+2
Machinery Operation: 4D+1
Repulsorlift Operation: 3D+2
Sensors: 4D
Space Transport: 4D
Starfighter Piloting: 3D

Search: 2D+2

Brawling: 3D+1
Construction: 4D+1
Stamina: 4D

Capital Ship Repair: 3D+2
Communications Repair: 4D+1
Computer Programming/Repair: 4D+1
Droid Repair: 4D+2
Ground Vehicle Repair: 5D
Hover Vehicle Repair: 5D
Machinery Repair: 5D
Repulsorlift Repair: 5D
Space Transports Repair: 4D+2
Starfighter Repair: 5D
Starship Weapon Repair: 5D

Special Abilities:

Force Sensitive: N
Force Points: 1
Dark Side Points: 0
Character Points: 6
Move: 10

Equipment: Blaster Pistol (3D), Rebel Alliance Uniform, Blast Helmet, Starship Marshalling Batons, utility belt, tools, datapad, comlink

Background: Rebel Alliance technicians, also known as Rebel technicians, or ground tech, were part of the Alliance to Restore the Republic’s support staff. They were employed to look after technical equipment such as starfighters and the droids. They also operated the personnel carriers, which they nicknamed “chariots.” They wore light tan or light gray uniforms and a variant of the standard Alliance service helmet with a comlink but no visor. Though they usually did not fight on the front lines, technicians were trained for combat and could fight if necessary.

Appearances: Rogue One, Star Wars Rebels, Episode IV A New Hope, Episode V The Empire Strikes Back

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PT White

I've been involved in creating content for Star Wars The Role Playing Game since 1992 and consider myself a Star Wars Super Fan and knowledge bank for the Star Wars Universe.

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