Munificent-class Star Frigate

Craft: Hoersch-Kessel Drive/Gwori Revolutionary Industries Munificent-class Star Frigate
Type: Communications frigate
Scale: Capital
Length: 825 meters
Skill: Capital ship piloting
Crew: 200, gunners: 114, skeleton: 75/+15
Passengers: 150,000 (deactivated battle droids, no more than 2,000 can be activated on-board at once)
Cargo Capacity: 40,000 metric tons
Consumables: 2 years
Cost: Not available for sale (valued at 57 millions)
Hyperdrive Multiplier: x1
Hyperdrive Backup: x10
Nav Computer: Yes
Maneuverability: 2D
Space: 6
Hull: 3D+2
Shields: 3D+1

Sensors:
Passive: 40/1D
Scan: 70/2D
Search: 100/3D
Focus: 4/3D+2

Weapons:
2 Heavy Turbolaser Cannons (fire-linked)
Fire Arc: Front
Crew: 35
Skill: Capital ship gunnery
Fire Control: 2D
Space Range: 3-15/35/75
Damage: 11D
2 Heavy Ion Cannons (fire-linked)
Fire Arc: Front
Crew: 20
Skill: Capital ship gunnery
Fire Control: 3D
Space Range: 3-15/35/75
Damage: 9D

26 Twin Turbolaser Cannons
Fire Arc: 5 batteries left, 5 batteries right, 3 batteries rear
Crew: 2
Skill: Capital ship gunnery
Fire Control: 4D
Space Range: 3-15/35/75
Damage: 4D

20 Light Turbolasers
Fire Arc: 2 batteries front/left, 2 batteries front/right
(partial turrets)
Crew: 1
Skill: Capital ship gunnery
Fire Control: 4D
Space Range: 3-15/35/75
Damage: 2D

38 Point-Defense Laser Cannons
Fire Arc: 4 batteries front, 5 batteries left, 5 batteries right,
5 batteries rear
Crew: 1
Scale: Starfighter
Skill: Starship gunnery
Fire Control: 4D
Space Range: 1-3/10/20
Damage: 2D

Hyperwave Jammer
Fire Arc: All
Crew: 10
Skill: Communications
Space Range: 3-15/35/75
Damage: The powerful communications arrays can also be used to jam enemy craft in nearby space, causing a penalty on sensors and communications rolls (-2D for starfighters, -1D+1 for space transports, -2 for capital ships). The same penalty is applied to the fire control of any weapon fired at the communications frigate (although fire control can’t be reduced to less than 0D). The jammer is selective enough not to affect friendly ships, but it isn’t powerful enough to affect space stations.

Background: The Munificent-class star frigate, commonly referred to as the Banking Clan frigate or the Banking Clan comms ship, was a warship used by the InterGalactic Banking Clan and by extension the Confederacy of Independent Systems.

The Munificent-class was 825 meters in length and had a skeletal look, owing to the fact that these ships required a small crew to operate and were not designed to be carriers. Along the longitudinal spines of the ship ran tensor fields and the inertial compensator that helped maintain the structural integrity of the vessel.

They had four extensive sensor and communications arrays affixed to the center of the hull in a cross-pattern. Several docking rings were located underneath these and the vertical arrays also had room for several point-defense cannons.

Manufactured by Hoersch-Kessel Drive, Inc. and Gwori Revolutionary Industries, the star frigates were used by the Banking Clan to defend their private, secure comm network, harass worlds heavily in debt, transfer key financial assets, and guard treasure vaults. The Munificent-class acted as a key component of the Banking Clan’s network by carrying hyperwave transceivers and communications arrays that allowed secure financial transactions to occur across the galaxy.

When the Banking Clan joined the Confederacy, Chairman San Hill devoted a fleet of star frigates to the cause. The class became a staple of the Confederate Navy during the Clone Wars and formed the backbone of the fleet, with tens of thousands produced. The ships’ hulls bore the blue-and-white Confederate emblem and paint scheme, although many ships also bore both the green stripes of the Banking Clan and the Confederate colors. Towards the end of the war, thousands of Munificent-class frigates participated in the Battle of Coruscant.

Munificent-class star frigates assisted the navigation and coordination of Confederacy fleets deep in enemy space. They also escorted and coordinated Separatist fleet actions such as attacks on the interstellar HoloNet relays to demoralize and isolate Galactic Republic forces. The Confederacy also took advantage of the star frigate’s powerful antennae to broadcast anti-Republic propaganda while using its jamming devices to hinder enemy sensors, targeting systems and distress calls.

After the Clone Wars ended, many crews took their Munificents past the reaches of the Galactic Empire, becoming pirates and mercenaries. Some vessels later ended up in the Rebel Alliance, where many ships were extensively modified to the point where they barely resembled their original design.

PT White

I've been involved in creating content for Star Wars The Role Playing Game since 1992 and consider myself a Star Wars Super Fan and knowledge bank for the Star Wars Universe.

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