Miy’til Assault Bomber

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Craft: Hapes Consortium Miy’til Assault Bomber
Type: Bomber
Scale: Starfighter
Length: 20 meters
Skill: Starfighter piloting: Miy’til assault bomber
Crew: 2
Cargo Capacity: 400 kilograms
Consumables: 2 days
Cost: 200,000 (new)
Hyperdrive Multiplier: x2
Hyperdrive Backup: x12
Nav Computer: Astromech droid holds 10 jumps
Maneuverability: 1D+2
Space: 8
Atmosphere: 365; 1,050 kmh
Hull: 4D
Shields: 2D
Sensors:
Passive: 25/0D
Scan: 50/1D
Search: 75/1D+2
Focus: 3/3D+1

Weapons:
2 Laser Cannons (fire-linked)
Fire Arc: Front
Skill: Starship gunnery
Fire Control: 1D
Space Range: 1-4/15/30
Atmosphere Range: 100-400/1.5/3 km
Damage: 5D
2 Concussion Missile Tubes (fire-linked,16 heavy concussion missiles each)
Fire Arc: Front
Skill: Starship gunnery
Fire Control: 3D
Space Range: 1/5/9
Atmosphere Range: 50-100/500/900
Damage: 10D

Background: Based on the same Hapan principles of speed and agility that produced the smaller Miy’til starfighter, the Miy’til assault bomber blended an impressive mix of sublight speed and maneuverability that put it on par with a heavy starfighter rather than a bomber.

Because of its unusual speed and agility for a bomber, it was highly effective in both atmosphere and space, and was far superior to similarly classed bombers, such as the TIE bombers.

The crew consists of the pilot, a gunner and an astromech droid.

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PT White

I've been involved in creating content for Star Wars The Role Playing Game since 1992 and consider myself a Star Wars Super Fan and knowledge bank for the Star Wars Universe.

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