Thursday, June 13, 2024


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Name: Kelnacca
Type: Jedi Master
Species: Wookiee
Homeworld: Kashyyyk
Gender: Male
Hair Color: Brown
Eye Color: Blue
Height: 2.29m
Skin: Light

Dodge: 6D+2
Melee Combat: 4D+2
Melee Parry: 5D+1
Lightsaber: 7D+2
Vehicle Blasters: 5D+1

Bargain: 4D+1
Command: 7D
Hide: 4D+2
Investigation: 6D+1
Persuasion: 6D+2
Search: 6D+1
Sneak: 6D

Alien Species: 6D+2
Bureaucracy: 6D
Cultures: 6D+2
Scholar: Jedi Lore 6D+2
Languages: 6D
Planetary Systems: 5D
Survival: 7D
Tactics: 5D+1
Willpower: 7D+1

Brawling: 6D
Climbing/Jumping: 5D
Lifting: 5D+1
Stamina: 7D
Swimming: 4D+1

Astrogation: 5D+1
Communications: 4D
Repulsorlift Operation: 5D
Sensors: 5D
Space Transports: 5D+2
Starfighter Piloting: 4D
Starfighter Piloting: Jedi Vector 6D
Starship Gunnery: 5D
Starship Shields: 5D

First Aid: 3D+2
Lightsaber Repair: 5D
Medicine: 4D
Security: 7D
Starfighter Repair: 6D+1
Space Transports Repair: 6D+1

Special Abilities:
Berserker Rage: If a Wookiee becomes enraged (the character must believe himself of those to whom he has pledged a life debt to be in immediate, deadly
danger) the character gets a +2D bonus to Strength for purposes of causing damage while brawling (the character’s brawling skill is not increased). The character also suffers a -2D penalty to all non-Strength attribute and skill checks. Due to the Wookiee’s great rage, a character must make a Moderate Perception total to calm down once all enemies have clearly been controlled unconscious, captured, killed or somehow otherwise physically restrained or stopped. Close friends of the Wookiee can coordinate with the Wookiee to make this easier.
Climbing Claws: Wookiees have huge retractable climbing claws which are used for climbing only. They add +2D to their climbing skill while using the claws. Any Wookiee who intentionally uses his claws in hand-tohand combat is automatically considered dishonorable by other members of his species, possibly to be hunted down regardless of the circumstances.

Force Skills: Control 10D+1, Sense 10D+2, Alter 9D+1

Force Powers:
Control: Absorb/dissipate energy, accelerate healing, concentrate, control pain, detoxify poison, emptiness, enhance attribute, hibernation trance, reduce energy, remain conscious, resist stun, short-term memory enhancement

Sense: Combat sense, danger sense, instinctive astrogation, life detection, life sense, magnify senses, receptive telepathy, sense Force, sense path

Alter: Injure/kill, telekinesis

Control and Sense: Farseeing, lightsaber combat, projective telepathy

Control and Alter: Accelerate another’s healing, control another’s pain, inflict pain, return another to consciousness, transfer Force

Control, Sense, and Alter: Affect mind, control mind, enhanced coordination, Force harmony

Sense and Alter: Dim other’s senses

Force Sensitive: Y
Force Points: 3
Dark Side Points: 0
Character Points: 21
Move: 10

Equipment: Lightsaber (Green)(5D), Jedi Mission Robes, utility belt, datapad, comlink

Background: Kelnacca was a Wookiee Jedi Master of the Jedi Order active during the High Republic Era. In 148 BBY, he was stationed on the planet Brendok with fellow Jedi Indara, Torbin, and Sol. While there, Indara and Sol rescued the child Osha Aniseya from a fire that killed most of her family. Aniseya became Sol’s Padawan, although she later left the Order.

Sixteen years later, in 132 BBY, Osha’s sister, the Force-sensitive assassin Mae Aniseya, who was believed to have died in the fire, sought revenge against the four Jedi who had been on Brendok, and wanted to kill them to please her master. When Aniseya requested a poison to use on Torbin from her supplier, Qimir, he expressed doubts about her ability to kill Kelnacca, as she had already previously failed to kill Torbin, who was meditating during her attempt. Shortly after, Osha, assisting in the investigation into Indara and Torbin’s murders, told Sol about Kelnacca and the other Jedi that Mae was targeting. Later, Qimir informed Mae that he had located Kelnacca on Khofar, a forest retreat in the Outer Rim.

On Khofar, where Kelnacca was living in isolation, he encountered two scavengers outside a wrecked ship that he was using as a shelter. When one scavenger drew a blaster, Kelnacca Force pulled the blaster to himself and broke it in two with his hands. In response, the scavenger and his companion fled.

Appearances: The Acolyte

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PT White

I've been involved in creating content for Star Wars The Role Playing Game since 1992 and consider myself a Star Wars Super Fan and knowledge bank for the Star Wars Universe.

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