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Craft: Koensayr BTS-A2 H-Wing Long-Range Strike Fighter / Bomber
Type: Long-Range-Strike Fighter / Bomber
Scale: Starfighter
Length: 17.1 meters
Skill: Starfighter Pilot
Crew: 1; Gunners: 2
Crew Skill: Starfighter Pilot: 5D; Starship Gunnery: 4D+2
Cargo Capacity: 220 kg
Consumables: 2 weeks
Cost: 105,000 (new)
Hyperdrive: x1
Nav Computer: Limited to 4 jumps
Maneuverability: 1D
Space: 5
Atmosphere: 295; 850 km/h
Hull: 5D
Shields: 2D
Sensors:
Passive: 30 / 0D
Scan: 65 / 1D
Search: 80 / 2D
Focus: 4 / 3D+2

Weapons:
Heavy Laser Cannon
Fire Arc: turret
Crew: 1
Scale: starfighter
Skill: starship gunnery
Fire Control: 2D
Space Range: 1-3/12/25
Atmosphere Range: 100-300/1,200/2,500m
Damage: 6D
2 Medium Ion Cannons (fire-linked)
Fire Arc: turret
Crew: 1
Scale: starfighter
Skill: starship gunnery
Fire Control: 1D
Space Range: 1-3/7/36
Atmosphere Range: 100-300/700/3,600m
Damage: 4D
2 Proton Torpedo Launchers
Fire Arc: front
Scale: starfighter
Skill: starship gunnery
Fire Control: 3D
Space Range: 1/3/7
Atmosphere Range: 50-100/300/700m
Ammo: 8 per launcher
Damage: 9D

Background: The BTS-A2 Long-Range Strike Fighter/Bomber (Rebel Alliance designation H-Wing) was an addition to Rebel fighter wings manufactured by Koensayr Manufacturing, a company made famous for their rugged Y-Wing starfighters.

Because of the resounding success of their previous fighter, it would only be a matter of time before the Alliance military chose to include the H-Wing in their starfighter arsenal. Even so, the number that entered service was expected to remain low, as almost any two single-seated starfighters could be purchased for the same price as a single H-Wing.

The H-Wing was a stable weapons platform capable of delivering a rather hard-hitting punch; only the B-Wing was more heavily armed. The fighter’s primary long-range weapon was its medium laser cannon which was mounted in a fully rotating dorsal turret. The weapon could only be fired from the turret’s gunnery chair; no fire control for the main weapon was included in the piloting cockpit; a design flaw meaning that, if the gunner was incapacitated, or indeed was not there, the primary weapon could not be used.

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