Gregor (REBELS)

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Name: CT-5576-39 “Gregor” (as of Rebels S2)
Type: Clone Commando
Species: Human (Clone)
Homeworld: Kamino
Gender: Male
Born: 32 BBY (968 GC)
Died: 0 BBY (1000 GC)
Hair Color: None
Eye Color: Brown
Height: 1.83m
Weight: 78 kg
Skin: Tan

Blaster: 6D (-3D+1 Degraded)
Blaster Artillery: 4D+2
Blaster: Carbine 7D (-3D+1 Degraded)
Blaster: Rifle 7D (-3D+1 Degraded)
Brawling Parry: 6D (-3D+1 Degraded)
Dodge: 5D+2 (-2D Degraded)
Missile Weapons: 6D+1
Missile Weapons: Rocket Launcher 7D
Running: 4D (-3D+1 Degraded)
Vehicle Blasters: 5D (-2D+1 Degraded)

Alien Species: 3D+1
Intimidation: 5D+1 (-3D Degraded)
Planetary Systems: 4D
Scholar: Restaurant Maintenance: 2D+2
Survival: 6D+1
Tactics: 4D
Tactics: Squad 7D+1 (-3D+1 Degraded)
Tactics: Covert Operations: 4D+2
Willpower: 6D+1

Astrogation: 3D+2
Beast Riding: 4D+1
Communications: 4D+1
Repulsorlift operation: 4D
Sensors: 4D+2
Space transports: 4D
Starship gunnery: 5D+1 ( -2D+1 Degraded)
Walker operation: 4D+2

Command: 4D+1
Command: Foxtrot Group 5D+1
Hide: 6D ( -2D+1 Degraded)
Search: 8D ( -4D Degraded)
Sneak: 6D+1 ( -2D+1 Degraded)

Brawling: 5D+1
Brawling: Martial Arts 6D+2
Climbing/Jumping: 5D
Stamina: 6D

Armor Repair: 3D+1
Blaster Repair: 4D
Computer Programming/Repair: 3D+2
Demolitions: 4D (-1D+1 Degraded)
Equipment Repair: 4D
First aid: 3D+2
Security: 5D
Walker Repair: 3D
Walker Repair: AT-TE 4D+2

Equipment: Comlink, DC-15 blaster rifle (5D+1, 10-40/130/350, fire rate: 1D), dingy sleeveless undershirt branded with Power Sliders logo (Notes: while suffering from amnesia and working as a dishwasher at the Power Sliders diner, Gregor was “awarded” this undershirt by Mister Borkus, the restaurant’s proprietor, in lieu of a monetary raise), RPS-6 rocket launcher (6D walker-scale, 10-100/300/600, ammo: 1. If successful on moderate sensors check to sight target, shooter gains +2D to missile weapons roll), utility belt.

Special Abilities:
Accelerated Growth: Clones age twice as fast as normal humans do.

Brain Damage: After recovering from a prolonged bout of amnesia brought on by crash landing on the planet Abafar, Gregor suffered subsequent injury in an explosion at its Rhydonium mining installation, while selflessly ensuring the escape of Republic Colonel, Meebur Gascon and his unit, “D-Squad.” Despite making a full physical recovery, Gregor now exhibits earnest, but quite eccentric and manic behavior, almost certainly as a result of his head trauma.

Loyalty: Clones are genetically engineered to be predisposed towards loyalty. Sheev Palpatine used this to great advantage during the Clone Wars and during the formation of the Galactic Empire, exercising influence over – and secret control of – the clone army. Like his comrades, Rex and Wolffe, Gregor has had his control chip removed.

Degraded Skills: Gregor has degraded skills from lack of use, these skills can be recovered through additional training and do not cost Character Points.

Force Points: 0
Dark Side Points: 0
Character Points: 8
Move: 10

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PT White

I've been involved in creating content for Star Wars The Role Playing Game since 1992 and consider myself a Star Wars Super Fan and knowledge bank for the Star Wars Universe.

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