Alter Difficulty: Target’s Control or Strength Roll, modified by proximity.
Required Powers: Force Jump, Force Push, Concentration, Telekinesis, Enhance attribute.
Effect: With this power, a Jedi may use the Force to push up another Jedi using the Force Jump ability to extend their range.
Game note: The full range of the leap is determined by combining the Force Jump roll with the Force Boost roll. Requires two force users to accomplish.
Difficulty | Effect |
Easy | Target Force Jump increases by 15 meters roll or fail |
Moderate | Target Force Jump increases by 35 meters, make Moderate Dexterity roll or fail |
Difficult | Target Force Jump increases by 55 meters, make Difficult Dexterity roll or fail |
Very Difficult | Target Force Jump increases by 75 meters, make Very Difficult Dexterity roll or fail. |
Heroic | Target Force Jump increases by 100 meters, make Heroic Dexterity roll or fail |
Background: A Jedi uses this power in tandem with the Force Jump ability to increase their range to land impossibly high leaps.