Friday, June 21, 2024
Force Powers

Combustion

Force Power: Combustion
Alter Difficulty: Difficult or opposed dodge roll
Warning: Anyone who uses this power against a living being gains an automatic Dark Side Point.
Effect: Using the Force, a character is able to agitate the molecules of a four square meter area, creating sparks and igniting a powerful combustion. The target area can be up to 20 meters away but within line of sight. Anyone in this area may make a dodge roll to get out of the range of the effect. Any character unable to escape suffers 4D+1 damage for the first round from catching fire. The flames continue to do 3D damage every round until extinguished.

Background: Combustion, also known in High Galactic as Flamusfracta, was an advanced, telekinetic Force ability that allowed users to cause objects to explode by sheer force of will.

It was rarely used on a person, and the effects it had on inanimate objects and people were devastating. Depending on the size, density and vulnerability of the object in question, combustion would become harder or easier to use successfully.

The intensity of the blast could injure an entire room of enemies, particularly if the affected object is made of flammable material.

It is disputed whether combustion could be prevented and stopped if another Force user concentrated on an object to prevent it from exploding. This may have canceled it out, or it may have done nothing. Yarael Poof was known to use this power.

Darth Sidious considered this ability a “mere child’s play” in The Jedi Path: A Manual for Students of the Force.

PT White

I've been involved in creating content for Star Wars The Role Playing Game since 1992 and consider myself a Star Wars Super Fan and knowledge bank for the Star Wars Universe.

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