<< Previous Page

Species: Codru-Ji
Homeworld: Munto Codru

Attribute Dice: 12D
DEXTERITY 2D/4D
KNOWLEDGE 2D/4D
MECHANICAL 1D+2/4D
PERCEPTION 2D/4D
STRENGTH 2D/4D
TECHNICAL 1D+1/4D

Special Abilities:
Extra Limbs: Codru-Ji have four arms. The extra limbs give them a +1D bonus to climbing. The penalty for multiple actions involving different arms is reduced from –1D per additional action to –2.

Move: 10/12
Size: 1.6 meters tall on average

Background: The Codru-Ji were a race of four-armed humanoids that inhabited the planet Munto Codru. Born as six legged canines known as Wyrwulves, they encased themselves in a cocoon at puberty, emerging weeks later as a two meter tall adult humanoid. Codru-Ji slept standing up, and communicated on a hypersonic level.

As their homeworld had very few significant exports, the Codru-Ji were able to stay isolated from the affairs of the Galactic Empire and the New Republic. This allowed them to concentrate on their own complicated internal politics. Leading Codru-Ji families were often the target of “coup abductions”, ritualized kidnappings of children by political rivals. These abductions almost always ended with the payment of ransoms and the safe return of the children.

Ornate stone castles were scattered across Munto Codru. These castles were produced not by the Codru-Ji, but by an unknown extinct civilization. Many Codru-Ji avoided these castles, considering them to be haunted. However, they were sometimes used as provincial capitals.

In 137 ABY, the citizens of Munto Codru were forced to join their tribes under the rule of the Empire controlled by Darth Krayt of the One Sith. A Sith Lord named Darth Kruhl personally visited the planet to coerce the Codru-Ji leaders into accepting Imperial rule and assassinate any opposing figure.

<< Previous Page