Aqualish

Homeworld: Ando

Attribute Dice: 12D

DEXTERITY: 2D/4D

KNOWLEDGE: 1D/3D

MECHANICAL: 1D+2/3D+2

PERCEPTION: 2D/4D

STRENGTH: 2D/4D+2

TECHNICAL: 1D+2/3D

Special Abilities:
Fins: Aqualish are born with the natural ability to swim. They receive a +2D bonus for all movement attempted in liquids. However, the lack of fingers on their hands decreases their Dexterity, and the Aqualish suffer a -2D penalty when using equipment that has not been specially designed for its fins.

Hands: The Quara do not receive the swimming bonus, but they are just as β€œat home” in the water. They also receive no penalties for Dexterity actions. The Quara are most likely to be encountered off-world.

Story Factors:
Belligerence: Aqualish tend to be pushy and obnoxious, always looking for the opportunity to bully weaker beings. More intelligent Aqualish turn this belligerence into cunning and become manipulators.

Move: 9/12 (walking), 5/7 (swimming, Aquala only)
Size: 1.8-2 meters tall

Background: Aqualish generally had bald heads, fur around their cheeks, and they appeared to have different skin colors from each other. Aqualish also tended to have either two or four eyes, and different kinds of hands. The criminal Ponda Baba had hairy hands with five digits, while some Aqualish who were a part of the Galactic Republic Senate sported hairless hands with three digits. The species spoke Aqualish. Aqualish had red-colored blood that did not cauterize.

PT White

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