Rebel Technician
Name: —
Type:Â Rebel TechnicianÂ
DEXTERITY 2D
Blaster: 3D+2
Brawling Parry: 4D
Dodge: 4D
Melee Combat: 3D+1
Melee Parry: 3D+1
KNOWLEDGE 2D
MECHANICAL 2D
Astrogation: 3D
Communications: 3D+1
Ground Vehicle Operation: 3D+2
Hover Vehicle Operation: 3D+2
Machinery Operation: 4D+1
Repulsorlift Operation: 3D+2
Sensors: 4D
Space Transport: 4D
Starfighter Piloting: 3D
PERCEPTION 2D
Search: 2D+2
STRENGTH 2D
Brawling: 3D+1
Construction: 4D+1
Stamina: 4D
TECHNICAL 2D
Capital Ship Repair: 3D+2
Communications Repair: 4D+1
Computer Programming/Repair: 4D+1
Droid Repair: 4D+2
Ground Vehicle Repair: 5D
Hover Vehicle Repair: 5D
Machinery Repair: 5D
Repulsorlift Repair: 5D
Space Transports Repair: 4D+2
Starfighter Repair: 5D
Starship Weapon Repair: 5D
Special Abilities:
None
Force Sensitive: N
Force Points: 1
Dark Side Points: 0
Character Points: 6
Move: 10
Equipment:Â Blaster Pistol (3D), Rebel Alliance Uniform, Blast Helmet, Starship Marshalling Batons, utility belt, tools, datapad, comlink
Background:Â Rebel Alliance technicians, also known as Rebel technicians, or ground tech, were part of the Alliance to Restore the Republic’s support staff. They were employed to look after technical equipment such as starfighters and the droids. They also operated the personnel carriers, which they nicknamed “chariots.” They wore light tan or light gray uniforms and a variant of the standard Alliance service helmet with a comlink but no visor. Though they usually did not fight on the front lines, technicians were trained for combat and could fight if necessary.
Appearances: Rogue One, Star Wars Rebels, Episode IV A New Hope, Episode V The Empire Strikes Back