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Alter Difficulty: Target’s Control or Strength Roll, modified by proximity.

Required PowersForce Jump, Force Push, Concentration, Telekinesis, Enhance attribute.

Effect: With this power, a Jedi may use the Force to push up another Jedi using the Force Jump ability to extend their range.

Game note: The full range of the leap is determined by combining the Force Jump roll with the Force Boost roll. Requires two force users to accomplish.

DifficultyEffect
EasyTarget Force Jump increases by 15 meters roll or fail
ModerateTarget Force Jump increases by 35 meters, make Moderate Dexterity roll or fail
DifficultTarget Force Jump increases by 55 meters, make Difficult Dexterity roll or fail
Very DifficultTarget Force Jump increases by 75 meters, make Very Difficult Dexterity roll or fail.
HeroicTarget Force Jump increases by 100 meters, make Heroic Dexterity roll or fail

Background: A Jedi uses this power in tandem with the Force Jump ability to increase their range to land impossibly high leaps.

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