Craft: Sienar Fleet Systems TIE/gt
Type: Ground-targeting starfighter/bomber
Scale: Starfighter
Length: 6.3 meters
Skill: Starfighter piloting: TIE
Crew: 1
Crew Skill: Starfighter piloting 4D+1, starship gunnery 4D
Cargo Capacity: 10 metric tons
Consumables: 2 days
Maneuverability: 1D
Space: 4
Atmosphere: 280; 800 kmh
Hull: 2D
Sensors:
Passive: 20/0D
Scan: 40/1D
Search: 60/2D
Focus: 3/3D
Weapons:
Laser Cannon
Fire Arc: Front
Skill: Starship gunnery
Fire Control: 2D
Space Range: 1-3/12/25
Atmosphere Range: 100-300/1.2/2.5 km
Damage: 2D+2
Concussion Missile Launcher
Fire Arc: Front
Skill: Starship gunnery: concussion missiles
Fire Control: 1D
Space Range: 1-2/8/15
Atmosphere Range: 100-200/800/1.5 km
Damage: 8D
Game Note: The usual payload is 12 concussion missiles, but the missile launcher can also handle other specially packed payloads, including six proton torpedoes, 18 air-deployed mines, two cluster bombs, and, in unusual cases, 20,000 plastic leaflets.
Background: The TIE/gt (ground-targeting) starfighter was part of the TIE Series of starfighters manufactured by Sienar Fleet Systems. Physically similar to the standard TIE/LN starfighter with a ball cockpit and hexagonal solar power panels, the TIE/gt had an enlarged and reinforced hull, as well as an elongated cockpit to accommodate the starfighter’s ordnance bay.
The TIE/gt was armed with a single laser cannon, and a concussion missile launcher which was designed to be modular to handle variable mission payloads. Standard TIE/gt fighter payloads consisted of twelve concussion missiles, but the launcher could handle other speciality payloads, including six proton torpedoes, eighteen air-deployed mines, two cluster bombs, or 20,000 plastic leaflets for use during propaganda campaigns.
TIE/gt fighters achieved precise targeting by operating alongside TIE/fc starfighters, which provided the bombers with pinpoint target information. Larger targets, such as buildings or capital ships could be hit without external assistance.