Craft: Sienar Fleet Systems TIE/sr
Type: Military scout vessel
Scale: Starfighter
Length: 24 meters
Skill: Starfighter: TIE/sr
Crew: 1
Passengers: 3
Cargo Capacity: 150 metric tons
Consumables: 1 year
Cost: Not available for sale
Hyperdrive Multiplier: x1
Hyperdrive Backup: x10
Nav Computer: Y
Space: 5
Atmosphere: 295; 850 kmh
Hull: 4D
Shields: 1D
Sensors:
Passive: 45/1D
Scan: 90/2D
Search: 120/2D+2
Focus: 10/3D+2
Weapons:
Laser Cannon
Fire Arc: Front
Skill: Starship gunnery
Fire Control: 1D+2
Space Range: 1-3/12/25
Atmosphere Range: 100-300/1.2/2.5 km
Damage: 4D
Background: The TIE/sr starfighter, or TIE scout, was a limited production TIE Series starfighter used by the Galactic Empire as a scout and light reconnaissance vessel. It was one of the many TIE variants in service during the Galactic Civil War.
At 24 meters long, the TIE/sr was one of the largest TIE variants, and it was distinctive in appearance, with a tall, elongated main fuselage behind the cockpit, flanked by large, bent-wing solar panels. Although slow and not very maneuverable by starfighter standards, neither heavily armored nor heavily armed, it boasted an impressive suite of com-scan equipment, and its enlarged hull could accommodate a crew of up to three, sometimes including a second pilot.
The most notable feature of the TIE scout was that it carried the most capable hyperdrive of any TIE variant. In contrast to the TIE/rc starfighter and TIE Vanguard fighters, which were capable of only sublight reconnaissance ahead of their carrier, the TIE scout could undertake extended lightspeed missions without being at the mercy of a capital ship, like most other TIE models.
It was also capable of making a sensor ping that could reveal unseen enemies.
The TIE scout proved to be too expensive for mass production.