Control Difficulty: Very Easy for wounded or stunned characters, Easy for incapacitated characters, Difficult for mortally wounded characters. The power can be kept up, so the character can ignore the pain of injuries for a long period of time. However, whenever the character isinjured again, the Jedi must make a new control pain roll, with the difficulty being the new level of injury. Effect: An injured character who uses control pain can act as if he has not been wounded the next round after he uses the skill. The woundis…
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