Species: Sand Bat
Type: Flying predator
Planet of Origin: Tatooine
DEXTERITY 2D+2
Dodge: 4D
PERCEPTION 2D+2
Search: Tracking 6D
Sneak: 4D+2
STRENGTH 1D
Special Abilities:
Flight: Sand bats are very quiet when flying, adding +2D to sneak.
Bite: Does STR+2 damage and injects a mild poison. Victim must make a Moderate stamina roll or become ill for two days (-1D to all rolls).
Infrared Vision: Sand bats see in darkness with no penalties.
Ultrasonic Communication: Sand bats communicate with each other by using ultrasonic calls above the range of normal human hearing.
Nocturnal: Sand bats are active only at night; if encountered during daylight (they normally hide during the day), they are easily subdued.
Move: 18 (flying)
Size: Up to 1 meters long, up to 1 meter wingspan
Background: Sand bats were nocturnal hunters that used to hunt both alone or in small packs, but there were chances to see them gathering into massive “swarms”. The swarm was a form of society, since the individuals were protected from threats thanks to the massive numbers and it helped the species to ensure genetic diversity while increasing the creatures’ population. Another advantage for these beasts was that they could draw sustenance from carrion as well from fresh meat, making them adaptable to many environments. This fact made them a serious threat to sentient creatures that wandered their territory and a source of fear for fellow animals. Tusken Raiders often dipped their gaffi sticks in sand bat venom, which was deadly to Humans and was said to inflict excruciating pain. Biggs Darklighter was once injured by such an envenomed weapon, but Luke Skywalker carried Biggs in his Skyhopper to a medical droid before the venom overwhelmed his friend.