Force Power: Remove Another’s Fatigue
Control Difficulty: Easy
Alter Difficulty: Moderate. Modified by proximity and relationship.
Required Powers: Accelerate healing, accelerate another’s healing, control pain, control another’s pain, remove fatigue.
Effect: This power allows the Jedi to remove the effects of effects of fatigue in another. Unlike the basic power, the Jedi must wait until the target
is actually fatigued, before offering assistance. Hence the penalties for failing a stamina check can be counteracted, but must be addressed as
they occur.
Background: Remove Another’s Fatigue was a Force power in both the Control and Alter families of abilities. Jedi could use the Force to expel toxins from another’s body, removing and counteracting the effects of fatigue.