Species: Mon Calamari
Homeworld: Mon Cala
Attribute Dice: 12D
Moist Environment: When in moist environments, Mon Calamari receives a + 1D bonus to all Dexterity, Perception, and Strength attributes and skill checks.
Dry Environments: When in arid environments, Mon Calamari appear depressed and withdrawn. They suffer a -1D penalty to all Dexterity, Perception, and Strength attributes and skill checks.
Aquatic: Mon Calamari can breathe air and water and withstand extreme pressures in ocean depths.
Enslavement: Most Mon Calamari not directly allied with the Rebel Alliance are enslaved by the Empire, and the Empire has prioritized capturing any “free” Mon Calamari.
Move: 9/12 (walking); 8/10 (swimming)
Size: 1.3-1.8 meters tall
Background: The Mon Calamari were a bipedal, amphibious species with high-domed heads, webbed hands, and large, goggle-like eyes. In addition to being webbed, the Mon Calamari hand presented three suction-cup-like holes on its palm and featured five claw-tipped fingers: one opposable thumb, two long middle fingers, and two very short outer fingers. Although they were shaped like flippers, their feet could nevertheless fit into boots designed for humanoid feet. The females were distinguished from the males by their more prominent chest areas. The individuals who hailed from the colder polar extremes of their planet were noticeably less colorful than those who came from the tropical zones.
The Mon Calamari were vigorous swimmers capable of living underwater for long periods.
The Mon Calamari spawned many offspring. For example, Raddus’s grandchildren numbered in the dozens. However, because not all spawns were expected to come out of age, the Mon Calamari felt loss less keenly than humans, who reproduced comparatively rarely and fewer.