Categories: Aliens

Herglic

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Species: Herglic
Home Planet: Giju

Attribute Dice: 12D
DEXTERITY 1D/3D
KNOWLEDGE 1D/3D
MECHANICAL 1D/4D
PERCEPTION 1D+2/3D+2
STRENGTH 3D/5D
TECHNICAL 1D+1/4D+1


Special Abilities:
Natural Body Armor: The thick layer of blubber beneath the outer skin of a Herglic provides +1D against physical attacks. It gives no bonus to energy attacks.

Story Factors:
Gambling Frenzy: Herglics, when exposed to games of chance, find themselves irresistibly drawn to them. A Herglic who passes by a gambling game must make a Moderate willpower check to resist the powerful urge to play. They may be granted a bonus to their roll if it is critical or life-threatening for them to play.

Move: 6/8
Size: 1.7-1.9 meters

Background: The Herglics were a species of sentient, hulking aliens with black skin, a wide mouth, oily eyes, and a blowhole. Due to mistreatment by the Galactic Empire, many took refuge on Level 1782, on Coruscant, where one rescued Anandra Milon from a stormtrooper. The Herglic Qensog provided Rebel Alliance fugitives with coordinates to the rebel vessel Home One.

Herglics were a sentient species, with dark, slick skin, and oily eyes. They had a large head with no neck or chin and a wide mouth with tiny, serrated teeth. Herglics also had cartilaginous shoulders and a blowhole on their heads.

With the advent of Sheev Palpatineā€™s Galactic Empire, the Herglic race became the object of mistreatments from the new regime. On Coruscant, capital world of the Empire, some Herglics had found shelter along many other non-humans in the immense junkyard called Level 1782. A Herglic was captured by Trandoshan slavers and sold to the Xonti Brothers to be trained as a gladiator. The Herglic died during training.

Shortly after the destruction of the planet Alderaan in 0 BBY, a Herglic criminal killed a stormtrooper in order to rescue Anandra Milon on Level 1997, suggesting the fugitive might find shelter on Level 1782. The Herglic Qensog was a contact of the informant Bodo Linx and provided a number of the Rebel Alliance fugitives with coordinates leading them to the MC80a Star Cruiser Home One in the Kaliida Nebula. In 4 ABY, the Herglic Gor-kooda worked for the Sullustan crime lord Surat Nuat and his gang on Akiva. He accompanied his employer to a shop in search of the stolen objects. After eventually capturing the owner, Temmin Wexley, the Herglic brought him to Nuat, but when taking him to a cistern, they were attacked by Sinjir Rath Velus and Jas Emari, who escaped with the boy.

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PT White

I've been involved in creating content for Star Wars The Role Playing Game since 1992 and consider myself a Star Wars Super Fan and knowledge bank for the Star Wars Universe.

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