Model: Standard Electrohammer
Scale: Character
Skill: Melee Combat: Electrohammer
Cost: 1,500 credits
Availability: 2, X
Difficulty: Moderate
Damage: STR+2D (physical)/5D (energy)
Game Notes: Ground Slam (Knockback Radius: 0-1/3/5), causes no damage but knocks back opponents.
Background: In the aftermath of Order 66, some members of the Galactic Empire’s Inquisitorius known as Purge Troopers were equipped with a heavy melee weapon called the Electrohammer. This weapon had the unique ability to block lightsaber attacks and could produce a powerful knockback ability when slammed to the ground.
During his encounters on Kashyyyk and Nur, Jedi Padawan Cal Kestis faced several Purge Troopers wielding Electrohammers. The Electrohammer had two distinct abilities. Firstly, it could be charged up to deliver a powerful slam onto the ground, creating a shockwave that knocked down anyone within a short radius. Secondly, the weapon could be charged up and slammed onto the floor at an angle, which created a shockwave that rippled toward the user’s opponent.