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Species: Dybbuk
Type: Flying parasite
Planet of Origin:

DEXTERITY 2D+2
Flight: 5D

PERCEPTION 1D
Hide: 4D
Search: 3D

STRENGTH 1D

Special Abilities:
Psychoactive Venom: Dybbuk ambushes its prey, attaching itself across the mouth and nose (Difficult flying skill check). At the beginning of the prey’s turn, it must make a Moderate stamina roll or fall into a semi-comatose state. This roll increases each round until the prey fails the roll. Once the Dybbuk is removed, the prey will wake up in 1D rounds in a confused and sometimes highly agitated state for 2D6 minutes.

Move: 1 meter crawling/18 meters flying
Size: 0.2 meters

Background: A parasitic species used by the Galactic Republic to subdue violent criminals during the High Republic Era.

Appearances: The Acolyte

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