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Craft: MCS107 Cal-class Medium Starfighter
Type: Medium Starfighter
Scale: Starfighter
Length: 15.6 – 17.2 meters
Skill: Starfighter piloting: Cal Starfighter
Crew: 1, gunners: 1, 1 astromech droid (can coordinate and repair)
Crew Skill: SF piloting 6D, SS gunnery 5D+1, SS shields 4D
Cargo Capacity: 100 kilograms
Consumables: 1 week
Cost: Not available for sale (Black Market only: 400,000 (new), 300,500 (used))
Hyperdrive Multiplier: x1
Nav Computer: Uses astromech droid programmed with 10 jumps
Maneuverability: 4D
Space: 10
Atmosphere: 400; 1,200 kmh
Hull: 4D
Shields: 2D
Sensors:
Passive: 30/0D
Scan: 50/1D
Search: 75/2D
Focus: 4/4D+1

Stealth Mode: +2D to sensor difficulty, but -4 to Space
Weapons
3 Laser Cannons
Fire Arc: 2 front, 1 turret
Crew: 2 front (pilot), 1 turret (gunner)
Skill: SS gunnery
Fire Control: 3D (back: 1D)
Space Range: 1-4/16/35
Atmosphere Range: 2-8/32/70 km
Damage: 5D
2 Ion Cannons
Fire Arc: Front
Skill: SS gunnery
Fire Control: 2D
Space Range: 1-3/7/36
Atmosphere Range: 100-300/700/3.6 km
Damage: 4D
1 Concussion Missile Tube (12 loaded)
Fire Arc: Turret
Crew: 1
Skill: Missile weapons: concussion missiles
Fire Control: 3D
Space Range: 1-3/7/14
Atmosphere Range: 100-300/700/1.4 km
Damage: 7D

Game Note: Mon Calamari Cal Starfighters are configured to provide Mon Calamari with their +1D bonus for being in moist environments. These skill levels do not reflect these bonuses.

Background: The Cal medium starfighter is fast and deadly. Developed by the Mon Calamari at about the same time as the “Eloquent” class, this fighter is a terror among the Imperial remnants. Like other Mon Cal ships, these fighters are unique in construction, and that means that the RMC-1 astromech assigned to each Cal starfighter must be present to assist in repairs. Naturally, the repairs are done by Mon Cal to ease the stress on other techs. The ship is fast, strong, and piloted by Mon Cal themselves, so they are even more effective. Two unique features of this fighter is the rear laser and concussion missile turret. The gunner sits in the turret and rotates & swivels with the armament. This has proven to be a very good idea, as the amount of losses suffered by the Cal fighters has been extremely low, and the Council wishes it to stay that way.

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