Species: Bartokk
Home Planet: Unknown
Attribute Dice: 9D
DEXTERITY 1D+1/4D
KNOWLEDGE 1D/3D
MECHANICAL 1D/3D
PERCEPTION 1D/3D
STRENGTH 2D/4D+2
TECHNICAL 1D/2D+2
Special Abilities:
Natural Armor: Grants +1 against energy attacks and +2 against physical attacks.
Extra Limbs: A Bartokkâs four arms grant a +1D bonus to climbing and brawling.
Claws: Do STR+1D damage.
Hive Mind: A Bartokk is linked telepathically to every Bartokk within 500 meters. Bartokk gain a temporary +1 bonus to Knowledge, Perception, Mechanical and Technical for every additional 2 Bartokk within 500 meters (maximum +4D).
Regeneration: A Bartokk heals one wound level every 4 rounds. A Bartokk can regrow lost body parts or grow a completely new body in 1D days. The only way to prevent a Bartokk from regenerating is to completely destroy or disintegrate its brain.
Compartmentalized Biology: Severed Bartokk body parts act as normal. They die 8 hours after dismemberment.
Story Factors:
Hive Mind: Individual Bartokk are barely sentient. When they form large groups, their intellect increases exponentially.
Move: 10/12
Size: 1.9 meters tall on average
Background: The Bartokk were a species of clawed, sentient insectoids hailing from a nameless planet in the Outer Rim Territories. Controlled by a hive-mind, the Bartokk were barely sentient individually but highly intelligent when in groups.
An insectoid race, the Bartokk’s hard carapace was capable of deflecting some weapons as could be expected of most manufactured armors. Bipedal with four additional arms, the Bartokk had a single primary hand, though they could handle weapons and tools with all four. When in a defensive stance, a Bartokk could crouch down on four legs and attack with the other two, flashing their razor-edged claws. Their primary eyes were located on their head, and were bright red in color. Additional eyes were located on their lower abdomen.
A hive-minded species, all Bartokk shared a telepathic link to each other, sharing intelligence and thoughts within 500 meters of each other. This ability not only gave them sentience, as outside the hive mind they were barely functional, the telepathic link served as a good defense from being flanked by predators. The Bartokk possessed amazing regenerative abilities and could recover from almost any injury, so long as their brains were not completely destroyed. If their brain was cut in half each half would regenerate into a separate twin, creating an entirely new individual. Their bodies also had the ability to have parts that have been cut off in combat to continue functioning as normal. Even in the instance of decapitation, the body would continue to fight despite the lack of a head.