Model: Menendahl Cybertronics Cybernetic Nexus Ring
Type: Cyborg power interface
Cost: 5,000
Availability: 4, R
Game Notes: If the user stores one hour’s worth of energy, the prosthetic in question gets a+ ID Strength or Dexterity bonus for 10 minutes. No more than 15 minutes’ worth of energy (use time; 1 1/2 hour charge time) can be stored by the ring. However, if a complication is rolled while the “charged” prosthetic is in use, the cyborg suffers 40 stun damage due to excessive energy feedback. If the user employs the nexus ring more than once per week, have the user make a Moderate willpower roll for each additional use. If the roll fails, the cyborg has developed a psychological need for the boosted energy- if the user doesn’t boost at least once a day, the character’s Strength is considered to be reduced by -ID. While boosted, however, the character uses their full Strength and gets the +ID bonus for using the ring.
Background: For those cyborgs among our valued customers, may we suggest a Sith cybernetic nexus ring. This expertly crafted design appears at first glance to be an ordinary signet ring. When the top is swung back, however, a special chemicallycoated monofilament fiber extends outward from this implant, expanding to a full meter in length. This fiber has a standard energy jack connector at the end, allowing the wearer to interface with many local power sources. The ring also has an extended power cord which can interface directly with cybernetic attachments’, such as prosthetic arms and legs. Once so connected, the nexus fiber core conducts a regulated flow of electrical current to a storage battery in the ring, or if the user selects, the energy can be fed directly into the prosthetic. The ring contains an energy converter which adjusts the energy flow to temporarily boost prosthetic performance.