Friday, May 24, 2024
Equipment

Paravacc 1.X

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Name: Paravacc 1.X
Cost: 1,000
Skill: Medicine
Type: Parasite-repelling vaccine
Availability: 2
Maximum Normal Dosage: Once (1) a day.
Addiction Factor: 2 (P)
Game Stats: Use of the paravacc requires an Easy medicine roll. If successful, the vaccinated character’s Strength is treated as 1D higher for rolls to resist diseases caused by parasites for the next 20 hours. Each paravacc holds enough medicine for 10 vaccinations. Characters using the vaccine for more than three days begin
to suffer from what seems like utter exhaustion, losing one pip from each attribute for each day thereafter until the paravacc’s use is ended. Each day without injection returns one pip to each attribute.

Background: A parasite-repelling vaccine developed by Uukaablian MedCorp on Uukaablis in 8 ABY. The vaccine was contained in a polished metal cylinder, and administered by injection into the back of the neck. A mild headache occurred after injection. Prolonged use of the product (over three days at a time) was known to produce deleterious effects to the nervous system.

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PT White

I've been involved in creating content for Star Wars The Role Playing Game since 1992 and consider myself a Star Wars Super Fan and knowledge bank for the Star Wars Universe.

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