Emissary Cruiser

Craft: Republic Shipyards Emissary-class Cruiser
Type: Heavy cruiser/carrier
Scale: Capital
Length: 700 meters
Skill: Capital ship piloting: Emissary
Crew: 2,225, gunners: , skeleton:
Passengers: 200 (troops)
Cargo Capacity: 9,000 metric tons
Consumables: 12 months
Cost: Not available for sale
Hyperdrive Multiplier: x1
Hyperdrive Backup: x10
Nav Computer: Yes
Maneuverability: 1D
Space: 7
Atmosphere: 350; 1,000 kmh
Hull: 5D+2
Shields: 2D

Sensors:
Passive: 30/0D
Scan: 50/1D
Search: 100/2D
Focus: 4/3D

Weapons:
15 Light Turbolasers
Fire Arc: 6 front, 3 right, 3 left, 3 rear
Skill: Capital ship gunnery
Fire Control: 3D
Space Range: 3-15/35/75
Atmosphere Range: 6-30/70/150 km
Damage: 4D

10 Light Turbo Quadlasers
Fire Arc: 2 front, 2 right, 2 left, 2 rear
Skill: Capital ship gunnery
Fire Control: 2D
Space Range: 1-3/12/25
Atmosphere Range: 100-300/1.2/2.5 km
Damage: 4D

10 Point-Defense Lasers
Fire Arc: 2 front, 3 right, 3 left, 2 rear
Scale: Starfighter
Skill: Starship gunnery
Fire Control: 4D
Space Range: 1-3/12/25
Atmosphere Range: 100-300/1.2/2.5 km
Damage: 4D

Starship Complement: 53 Jedi Vectors, 23 Longbeams
Docking Bays: 3

Sources: The High Republic: Light of the Jedi, stats by +Oliver Queen

Background: A class of heavy cruiser used by the Galactic Republic and its Republic Defense Coalition during the High Republic Era. Constructed in an era of peace, Emissary-class starships resemble works of art, covered with crenellations and spires, designed to be symbolic of the Republic.

PT White

I've been involved in creating content for Star Wars The Role Playing Game since 1992 and consider myself a Star Wars Super Fan and knowledge bank for the Star Wars Universe.

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