Friday, April 12, 2024
Characters

Chirrut Îmwe

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Name: Chirrut Îmwe
Type: Warrior Monk
Species: Human
Homeworld: Jedha
Gender: Male
Born:
Died: 1 BBY (999 GC)
Hair Color: Black
Eye Color: Light Blue
Height: 1.73m
Weight:
Skin: Tan

DEXTERITY 3D
Archaic Weapons: 4D
Archaic Weapons: Light Bow 7D+2
Brawling Parry: 8D
Brawling Parry: Martial Arts 10D
Dodge: 10D
Dodge: Energy Weapons 10D+2
Melee Combat: 9D
Melee Combat: Staff 12D
Melee Parry: 10D

KNOWLEDGE 3D+2
Alien Species: 8D+2
Cultures: 8D+2
Religion: 4D+2
Religion: Tenets of the Whills 11D
Streetwise: 5D
Streetwise: Holy City of Jedha 10D+2
Survival: XD
Tactics: XD
Traffic Control Procedures: XD
Value: 8D
Willpower: 8D
Willpower: vs Persuasion 9D
Willpower: vs Intimidation 10D

MECHANICAL 2D+1
Sensors: 3D
Sensors: Echo Box 8D

PERCEPTION 3D
Bargain: 8D
Con: 8D
Hide: 7D
Persuasion: 9D

STRENGTH 4D
Brawling: 6D
Brawling: Martial Arts (zama-shiro) 13D
Stamina: 10D

TECHNICAL 2D
Blaster Repair: 4D
Blaster Repair: Light Bow 8D
First Aid: 3D
Machinery Repair: 4D

Special Abilities:
Blind: Chirrut Îmwe is blind, so he he is immune to vision-based attacks but requires his remaining senses (and an echo box) to move through his environment.
Zama-shiro Martial Arts: Chirrut Îmwe is a practitioner of Zama-Shiro martial arts and has access to several special attacks. (See Rules of Engagement: The Rebel Specforce Handbook, pages 116-118 for more information).

Game Note: Îmwe has mastered the following abilities as part of his martial arts training:

Blind Fighting: An a successful Very Diffcult martial arts roll, Îmwe ignores the effects of blindness and suffers no blindness penalty.
Disarm: On a successful Moderate martial arts roll, Îmwe can disarm an opponent (provided the attack is not parried or dodged).
Footsweep: On a successful Moderate martial arts roll, Îmwe can knock an opponent to the ground; the target must remain prone for the duration of the combat round.
Hold/Grapple: On a successful Moderate martial arts roll plus an opposed Strength roll, Îmwe can hold or move an opponent.
Instant Knockdown: On a Moderate martial arts roll (provided the attack is successful and not parried, dodged, or blocked), Îmwe can knock an opponent to the ground. The target must either wait one round to stand or suffer multiple action penalties.
Instant Stand: On a Moderate martial arts roll, Îmwe can, if knocked down, return to his feet without a multiple-action penalty. This is a reaction skill.
Multiple Strikes: On a successful Moderate martial arts roll, Îmwe can deliver a second attack with no multiple action penalty, delivering 3D damage.
Reversal: If Îmwe makes a successful opposed Strength or martial arts roll (whichever is higher), he can break an opponent’s hold or grapple and hold the target immobile (or deliver another technique). This is a reaction skill.
Spinning Kick: On a successful Moderate martial arts roll, Îmwe can deliver a spinning kick, adding +1D to damage. Failure to meet the difficulty number results in a critical failure, rendering Îmwe off balance or vulnerable to attack.
Weapon Block: On a successful Moderate martial arts roll, Îmwe can block a melee attack, even without a melee weapon of his own; treat as a melee parry.

Force Sensitive: Y
Force Points: 14
Dark Side Points: 0
Character Points: 22
Move: 10

Equipment: Guardian of the Whills kasaya robes, staff (with luma-headpiece; Strength +1D), light bow (Ammo: 10, Range: 3-25/50/250, Damage 6D), echo box (vibrates to indicate the presence of obstacles), religious trinkets.

Background: Chirrut Îmwe was a blind human male born on the moon Jedha in 52 BBY. He used a uneti-wood staff and handmade lightbow. One of the Guardians of the Whills, an order of spiritual warrior monks, he was active during the days of the Galactic Empire. He worked as an itinerant preacher in Jedha City. Alongside his close friend, partner, and protector, Baze Malbus, he went to Eadu with Cassian Andor, Baze Malbus, K-2SO, Jyn Erso, and other members. Îmwe became part of a volunteer group of Rebels tasked with stealing the plans of the first Death Star. Îmwe died during the Battle of Scarif in 1 BBY after assisting Jyn Erso and Cassian Andor in breaking into the Imperial archives. Chirrut’s valiant sacrifice, along with the rest of Rogue One, ensured the success of the mission and the eventual destruction of the Death Star.

Appearances: Rogue One

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PT White

I've been involved in creating content for Star Wars The Role Playing Game since 1992 and consider myself a Star Wars Super Fan and knowledge bank for the Star Wars Universe.

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