Slick

<< Previous Page Model: SlickType: Healing agent/recreational narcoticScale: CharacterCost: 100 credits per doseAvailability: 3, F, R, or XGame Notes: A single dose of slick can be applied like a medpac in order to treat wounds. Slick causes a euphoric delirium in the patient, and anyone under the influence of the drug must roll a Heroic difficulty stamina check or suffer a -1D penalty to their Knowledge, Perception, and Technical attributes for three hours. << Previous Page

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Nilar Field Cauterizer

<< Previous Page Model: Nilar Med/Tech Corporation Field CauterizerType: Field cauterizerSkill: First aidCost: 200 (50 when sold to the Rebel Alliance)Availability: 3Game Notes: Heals minor wounds, removing stun damage due to bleeding only (gamemaster’s discretion). It was used to burn wounds shut, disinfecting and cauterizing, by emitting a low-frequency laser beam. << Previous Page

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Vitapill

<< Previous Page Model: VitapillCost: 25 credits per pill.Type: Vitality pill/ StimulantAvailability: 1Game Stats: Vitapills are a stimulant that aids in stun recovery, with a single pill reducing the number of “stuns” a character has received by 1D+2. For each pill past the first that is taken within the same 21 hour period, this roll is modified by -2. Background: A small herbal stimulant in pill form, a combination of Drallish herbs and bacta emulsion. It worked as a short-term health booster. Multiple pills taken within a 21-hour period, or…

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