Pre-Mor Enforcement Officer

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Type: Pre-Mor Enforcement Officer

DEXTERITY 2D
Blaster: 3D+1
Dodge: 3D+1

KNOWLEDGE 2D+2
Law Enforcement: 3D+1
Planetary Systems: 3D
Streetwise: 3D

MECHANICAL 2D
Communications: 3D
Repulsorlift Operation: 3D
Sensors: 4D+1

PERCEPTION 3D
Command: 3D+2
Con: 3D+2
Forgery: 4D+1
Investigation: 3D+1
Persuasion: 3D+2
Search: 4D+2

STRENGTH 2D

TECHNICAL 2D

Special Abilities:
None

Force Sensitive: N
Force Points: 1
Dark Side Points: 0
Character Points: 4
Move: 10

Equipment: Pre-Mor Enforcement uniform, datapad, utility belt, Blaster Pistol (3D)

Background: The Pre-Mor Enforcement force was led by a Chief Inspector who was responsible for maintaining order in the Preox-Morlana sector and acted as a liaison with the larger Imperial government, having to routinely present reviews regarding the sector’s crime rates to the Imperial Regional Command. While in command of the entirety of the Pre-Mor forces, the Chief Inspector was ultimately subordinate to Imperial personnel and could be relieved of his duties in a time of crisis. He was assisted in his duties by a number of Deputy Inspectors responsible for investigating crimes committed in the sector.

Enforcement and policing duties were undertaken by sentry guards organized in units under a Sergeant. The guards were required to abide by a code of conduct prohibiting the consumption of certain alcoholic beverages such as Revnog and the visit of locations such as brothels. They were equipped with shoulder mounted commlinks, blaster pistols and protective vests, while they could also carry rifles during special operations.

While action duty was restricted to sentry guard units, there was also a number of analysts stationed in the Corporate Security headquarters on Morlana One whose mission was to assist operative units by gathering and analysing data pertaining to the suspects of crimes to facilitate their identification and arrest.

For transport and deployment to and from their Morlana-1 headquarters, the Pre-Mor enforcement used specialized Tac-Pod transport craft that could carry up to 5 officers each. The pods were not hyperdrive capable and as such up to 6 were docked in a Pre-Mor personnel carriers for interstellar travel.

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PT White

I've been involved in creating content for Star Wars The Role Playing Game since 1992 and consider myself a Star Wars Super Fan and knowledge bank for the Star Wars Universe.

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