Sneevel

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Species: Sneevel
Home Planet: Sneeve

Attribute Dice: 12D
DEXTERITY 3D/5D+2
KNOWLEDGE 1D/3D+1
MECHANICAL 1D+2/4D+1
PERCEPTION 1D/3D+1
STRENGTH 1D+1/4D
TECHNICAL 1D/3D+1

Special Abilities:
Mood Musk: Sneevels give off strong scents that indicate their moods. Non-Sneevels within melee range must succeed at Moderate Stamina rolls or suffer a -1D penalty to all Dexterity and Strength-related rolls for as long as they are exposed to the odor.

Story Factors:
Lust For Adventure: Sneevels crave adventure and excitement. Few species are as reckless as they are, and they are often drawn to pursuits that lead to certain death. If given an opportunity to do something dangerous and exciting, a Sneevel character must participate enthusiastically unless they can succeed at a Moderate willpower skill check.

Move: 10/12
Size: 1.6 to 2.1 meters tall

Background: Sneevels were a fur-covered sentient species. Boles Roor was a Sneevel Podracer pilot from the world of Sneeve who competed in at least three Boonta Eve Classic Podraces, two of which the pilot had won. A more infamous Sneevel was the Garel City crime lord Skraik, who operated in the years before the Galactic Civil War.

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PT White

I've been involved in creating content for Star Wars The Role Playing Game since 1992 and consider myself a Star Wars Super Fan and knowledge bank for the Star Wars Universe.

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