Gran Merchant

Name:
Type: Merchant
Species: Gran
Homeworld:
Gender: Male
Born:
Died:
Hair Color: None
Eye Color: Black
Height:
Weight:
Skin: Brown

DEXTERITY 2D
Pick Pocket: 5D+1

KNOWLEDGE 2D+1
Streetwise: Pantora 5D
Value: 5D

MECHANICAL 2D
Repulsorlift Operation: 3D

PERCEPTION 3D
Bargain: 5D+2
Con: 5D
Hide: 5D+1
Persuasion: 4D+2
Sneak: 5D

STRENGTH 2D

TECHNICAL 2D

Special Abilities:
Vision: Grans’ unique combination of eyestalks gives them a larger spectrum of vision than other species. They can see well into the infrared range (no penalties in darkness), and gain a bonus of +1D to notice sudden movements.

Game Note:
Vison: This Gran Merchant requires spectacles and is blind in his right eye. -2D to Perception if spectacles are lost or damaged.

Force Sensitive: N
Force Points: 1
Dark Side Points: 0
Character Points: 8
Move: 10

Equipment: Gran Spectacles for center and left eyes, bandolier, merchant clothes

Background: A male Gran trader lived on the moon Pantora at the beginning of the Imperial Era. He is blind in his right eye and requires spectacles in order to see well. The fugitive clones Hunter and Echo visited his shop to sell some items for credits, but the merchant was not interested in the pyro denton explosive Hunter offered. Mistaking the disguised Echo, who was a cyborg with a scomp link arm, for a droid, the trader offered 2,000 credits. After talking with Echo, Hunter decided to take the deal as they were badly in need of money, telling Echo he could leave and make his way back to the spaceport when their unit was ready to depart. Hunter talked the merchant into paying 3,000 for the “droid” before leaving, and the trader put Echo in charge of his droids. When Echo did leave, taking the droids to repair his team’s starship, the merchant was shocked, but Echo retorted that he had got him for a bargain.

PT White

I've been involved in creating content for Star Wars The Role Playing Game since 1992 and consider myself a Star Wars Super Fan and knowledge bank for the Star Wars Universe.

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