Fold Space
Fold space was a Force power that allowed a Force-user to bend space to instantly transport an object between places.
Read MoreFold space was a Force power that allowed a Force-user to bend space to instantly transport an object between places.
Read MoreDim Other’s Senses was a Force power that combined both Alter and Sense disciplines. Targets affected by this power suffered a reduction in their perception of their surroundings, allowing individuals to hide or sneak past the affected target.
Read MoreTransfer Force was a Force power that allowed the user to transfer their life force to a mortally wounded target, thereby saving the recipient’s life.
Read MoreReturn another to consciousness was a Control and Alter-based Force power. A Force-sensitive could draw upon the Force to return an unconscious individual to consciousness.
Read MoreForce Shield or Force barrier was both an offensive and defensive Force power, aligned neither with the light or dark sides of the Force, that created a barrier or wall of Force energy around the intended target, be it self, friend, or foe.
Read MoreRemove Another’s Fatigue was a Force power in both the Control and Alter families of abilities. Jedi could use the Force to expel toxins from another’s body, removing and counteracting the effects of fatigue.
Read MorePlace in Hibernation Trance was a Control and Alter Force power which allowed Force users to place another being in a Hibernation trance to receive the benefits of it.
Read MoreForce Stasis was an ability of the Force to forcibly restrain and immobilize people or to halt objects headed in a Force-user’s direction. Often manifesting as a shimmering, transparent energy field resembling a haze of heat enveloping the target, the ability allowed its users to cancel out the motion of a target to not only reduce its speed, but even suspend it in place.
Read MoreA Force ability existed that allowed Force-sensitive individuals to close or suppress one’s connection to the Force.
Read MoreForce Power: Shatterpoint SenseSense Difficulty: Very Difficult for present event, Very Difficult for future events (adding an additional +10 for
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