Species: Sharu
Home Planet: Rafa V
Attribute Dice: 12D
DEXTERITY 1D+1/4D
KNOWLEDGE 1D+2/4D+1
MECHANICAL 1D+1/4D
PERCEPTION 1D/3D+1
STRENGTH 1D+1/4D
TECHNICAL 1D+2/4D+1
Special Abilities:
Martial Arts: Sharu characters begin play with two extra skill dice, which they must assign to the Martial Arts skill as presented in the “Rules of Engagement” supplement. If this supplement is unavailable, these extra dice must be assigned to the Brawling and Brawling Parry skills.
Sharu Technology: Sharu technology is incredibly advanced. When attempting to use Sharu technology, beings of other species suffer a -2D penalty. If a character takes the time to learn Scholar: Sharu Technology to a level of 6D or higher, this penalty is negated. This skill can only be learned from a Sharu, or a non-Sharu character who meets this requirement.
Move: 10/12
Size: Unlisted, but likely 1.8 meters tall on average.
Background: The Sharu were an ancient humanoid species that built the colossal plastic pyramids on the worlds of the Rafa system and the Mindharp of Sharu. The Mindharp was a strange object that constantly changed form as it shifted through dimensions.