Model: Tech’s Recon Combat Armor
Type: Combat Armor
Scale: Character
Cost: Not available for sale
Availability: Unique
Armor Protection: +2D Physical, +1D Energy, -1D Dexterity, +1D Search/Hearing Checks
Game Notes:
- Modified Pilot Helmet with Special Ops Communication Receptors
- Multi-frequency Targeting and Acquisition Sensors: +1D to Blaster skill.
- ComSec Comlink: Scrambles all external communications to interfere with overheard inter-squad communications. +1D to Intimidation.
- Climate Control Bodyglove: Allows for operation in warm, mild, and cold environments without penalty.
- Targeting reticule, +1D to ranged weapon skill checks
- Friend or Foe system
- Language Translation Visor: Allows translation of any known alien species language and writings.
- Electrobinocular viewplate with night-vision (50-100/200/500, +1D modifier to visual perception rolls at 100+ meters, can see in near total darkness up to 60 meters)
- Filtration system protects wearer from toxic environments
- Climate controlled body glove allows operation in uncomfortably cold or warm climates and allows up to 20 minutes exposure to the vacuum of space.
- Chronometer
- Vibroblade and sheath (STR+2D)
- Hologram Generator: Built into right gauntlet
- Utility belt: containing high-tension wire, grappling hooks, spare blaster power packs, ion flares, concentrated rations, spare comlink, water packs, 2 medpacs.
- Backpack with Encrypted Communication Receiver, tech parts, various tools
Background: Tech’s primary weapons were two DC-17 hand blasters, with which he was very proficient, and during a mission in Corellia he carried a DC-15A blaster carbine. Tech wore modified Katarn-class Commando Armor with a unique helmet. The helmet was equipped with a translation visor that was capable of translating various languages.