Scimitar

<< Previous Page

Craft: Heavily modified Republic Sienar Systems Star Courier
Type: Heavy Starfighter
Scale: Starfighter
Length: 26.5 meters
Skill: Space transports: Star courier
Crew: 1
Crew Skill: Astrogation 4D+2, communications 6D+2, sensors 4D+2, space transports: Sith Infiltrator 6D, starship gunnery 5D, starship shields 5D
Passengers: 6
Cargo Capacity: 2.5 metric tons
Consumables: 30 days
Cost: Not for sale
Hyperdrive Multiplier: x1.5
Hyperdrive Backup: x12
Nav Computer: Y
Maneuverability: 2D
Space: 8
Atmosphere: 365; 1,050 kmh
Hull: 3D
Shields: 2D
Sensors:
Passive: 25/2D+1
Scan: 40/3D+1
Search: 60/4D+1
Focus: 4/5D

Weapons:
6 Light Laser Cannons (fire-linked)
Fire Arc: Front
Skill: Starship gunnery
Fire Control: 3D
Space Range: 1-3/12/25
Atmosphere Range: 100-300/1.2/2.5 km
Damage: 7D
Proton Torpedo Launcher (3 torpedoes)
Fire Arc: Front
Skill: Starship gunnery
Fire Control: 2D (varies)
Space Range: 1/3/7
Atmosphere Range: 50-100/300/700
Damage: 9D (27)
Mine Layer (16 mines)
Fire Arc: Right
Skill: Starship gunnery
Fire Control: 0D (can be detonated by remote or timer)
Space Range: 1-3/7
Atmosphere Range: 50-100/300/700
Damage: 6D

Game Note: Darth Maul’s Infiltrator is equipped with a stygium crystal cloaking device. This device bestows a 3D+1 penalty to any Sensors rolls made to detect it. This penalty also reduces bonuses granted by Fire Control systems to a minimum of 0D, and the difficulty to hit the Infiltrator is increased as if it were under 1/2 cover due to the Infiltrator’s indistinct lines.

Background: The Scimitar, also known as the Sith Infiltrator, was a heavily modified Star Courier and the personal starship of Darth Maul. After his defeat during the Battle of Naboo, the experimental starfighter was appropriated by Maul’s master, Darth Sidious.

The Sith Infiltrator featured folding wings around its spherical cockpit, and was secretly modified from a Star Courier manufactured by Republic Sienar Systems. The craft featured six laser cannons, a proton torpedo launcher and a minelayer. Along with its deadly armament, the Scimitar was equipped with a cloaking device, powered by rare stygium crystals from the planet Aeten II, that allowed it to disappear from view and any pursuing ship’s sensors. Owing to the craft’s experimental ion engines, radiator fins on the ship’s wings were required to be open during flight in order to expel excess heat.

The ship carried three DRK-1 Dark Eye probe droids and the Bloodfin, a Sith speeder utilized by Darth Maul during his mission on Tatooine. The Scimitar was capable of tracking a ship’s signature through hyperspace, something considered impossible for other ships.

<< Previous Page

PT White

I've been involved in creating content for Star Wars The Role Playing Game since 1992 and consider myself a Star Wars Super Fan and knowledge bank for the Star Wars Universe.

Leave a Reply