Raider II-Class Corvette

Craft: Kuat Drive Yards’ Raider I-Class Corvette
Type: Light Combat Corvette
Scale: Capital
Length: 150 meters
Skill: Capital Ship Piloting: Raider-Class
Crew: 182; gunners: 48, Skeleton: 52/+10
Crew Skill: Astrogation 3D+2, capital ship gunnery 4D+2, capital ship piloting 4D+2, capital ship shields 4D, sensors 4D+1
Passengers: 40
Cargo Capacity: 400 metric tons
Consumables: 3 months
Hyperdrive Multiplier: x2
Hyperdrive Backup: x15
Nav Computer: Yes
Maneuverability: 2D+1
Space: 7
Atmosphere: 350; 1,000 km/h
Hull: 3D
Shields: 2D

Passive 50/1D
Scan 80/2D
Search 100/3D
Focus 4/4D

12 Dual Heavy Laser Cannons
Fire Arc: 3 front, 3 left, 3 right, 3 rear
Crew: 3
Skill: Starship Gunnery
Fire Control: 3D
Space Range: 1-3/12/25
Atmosphere Range: 10-300/300/700 km
Damage: 6D

6 Ion Cannon Turrets
Fire Arc: 3 front, 1 left, 1 right
Crew: 3
Skill: Capital ship gunnery
Fire Control: 2D+2
Space Range: 1-50/75/150
Atmosphere Range: 2-20/50/100 km
Damage: 3D

2 Tractor Beam Projector
Fire Arc: 1 front, 1 left, 1 right
Crew: 1
Skill: Capital ship gunnery
Fire Control: 4D
Space Range: 1-10/25/40
Atmosphere Range: 100-800/2/60 Km
Damage: 6D

Starfighter Complement: 2 internal, 5 externally mounted fighters (TIE/in, TIE/x1)

Background: The Raider II-class corvette was a model of the Raider-class corvette. The Corvus, which belonged to Inferno Squad, was one such ship.

Raider II-class corvette had a hangar bay that was seen storing a maximum of two TIE/ln space superiority starfighters. It also had a sizeable command bridge. The corvette had three landing gear legs and one entry ramp. The entry ramp was accessed from the hangar bay and was part of the hangar floor when it was retracted. This means that there couldn’t be a ship landed on the part of the floor that is the boarding ramp for it to be used.

PT White

I've been involved in creating content for Star Wars The Role Playing Game since 1992 and consider myself a Star Wars Super Fan and knowledge bank for the Star Wars Universe.

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