<< Previous Page

Name: Merrin
Type: Nightsister
Species: Dathomirian
Homeworld: Dathomir
Gender: Female
Hair Color: Silver
Eye Color: Brown
Skin: Grey

Acrobatics: 4D
Bows: Nightsister Energy Bow 6D
Brawling Parry: 5D
Dancing: 4D
Dodge: 5D
Lightsaber: 4D
Melee Combat: 6D
Melee Parry: 5D+2
Running: 5D

Alien Species: 4D+2
Culinary Arts: 5D
Intimidation: 4D
Scholar: Nightsister Lore 6D
Survival: 6D
Tactics: 4D
Willpower: 4D

Beast Handling: 4D
Beast Riding: 4D+2
Repulsorlift Operation: 3D

Bargain: 4D
Command: Nightbrother 5D
Con: 4D
Hide: 6D
Investigation: 4D+2
Persuasion: 4D
Search: 5D
Sneak: 6D

Brawling: 4D
Climbing/Jumping: 4D
Stamina: 4D

First Aid: 3D
(A) Medicine: 3D

Special Abilities:
Magick Skills: Illusion 5D, Waters of Life 5D, Ruination 3D+2, Totem Magic 3D, Conjuring 4D+2, Necromancy 4D+2, Blood Magic 3D

Magick Powers:

Illusion Spells Tier I: Telekinesis, Blurred Visage, Silent Step, Telepathy
Illusion Spells Tier II: Heartshadow, Mesmerism, Shrouding Mist, Paralysis, Bend Will
Illusion Spells Tier III: Apparition, Shroud Other, Nightmare
Waters of Life Spells Tier I: Waters of Health, Waters of Rejuvenation, Waters of Regeneration, Protection Aegis
Waters of Life Spells Tier II:
Waters of Purification, Waters of Exaltation, Waters of Determination, Waters of Constitution, Waters of Vigor, Protection Bubble
Waters of Life Spells Tier III: Conjure Blackroot, Protection Sphere
Ruination Spells Tier I: Ichor Smoke, Ichor Tendrils
Totem Spells Tier I: Imbue Idol
Conjuring Spells Tier I: Ichor Familiar
Conjuring Spells Tier II: Conjure Sword, Ichor Guardian
Conjuring Spells Tier III: Conjure Bow, Banish
Necromancy Spells Tier I: Reanimate Corpse
Blood Spells Tier I: Cleanse Poison
Blood Spells Tier II: Teleportation

Force Sensitive: Y
Force Points: 6
Dark Side Points: 4
Character Points: 12
Move: 10

Equipment: Nightsister Clothing, Dagger (Str+1D),

Background: Merrin was a Dathomirian Nightsister who lived on her homeworld of Dathomir during the Imperial Era. A survivor of General Grievous’ massacre of the Nightsisters during the Clone Wars, Merrin encountered the Jedi Master Taron Malicos, who crash-landed on Dathomir following Order 66. Malicos, who fell to the dark side of the Force on Dathomir, manipulated Merrin, wishing to learn their magick. When the former Jedi Padawan Cal Kestis visited Dathomir in search of the Tomb of Kujet, Merrin realized Malicos was deceiving her. She was reluctant to fight alongside Kestis as all she knew was that an armored warrior brandishing a lightsaber had killed her people. Kestis reassured her that he was on her side, and he had shared his own story of a grief-stricken past. After working together to defeat Malicos, Merrin joined Kestis’ crew aboard the Stinger Mantis.

<< Previous Page

PT White

I've been involved in creating content for Star Wars The Role Playing Game since 1992 and consider myself a Star Wars Super Fan and knowledge bank for the Star Wars Universe.

Leave a Reply