Type: Mandalorian Royal Guard
Brawling Parry: 4D+2
Melee Combat: 4D
Melee Combat: Force Staff 6D+2
Melee Parry: 4D+2
Repulsorlift Operation: 4D
Starfighter Piloting: Fang-class 6D+2
Starship Gunnery: 5D+2
Starship Shields: 4D
Resistant to Force Use: Mandalorians and Mandalorian Foundlings are immune to some of the effects of the Force, and their minds cannot be read using the force, or modified using the force. However precognition abilities such as Light Saber Combat work perfectly well.
Inability to use the Force: The Mandalorians have a genetic defect inherited from their ancestors and compounded by the small genepool that they have grown from. They cannot use the force. Not only does this mean that they cannot become Jedi, they cannot earn or spend Force Points (they will always have only one Force Point).
Genetically Superior: Due to the harsh circumstances the Mandalorian people grew from, they are a much hardier people than most species in the galaxy. While the Mandalorians like to see this as Genetic Superiority, it is perhaps more linked to their inability to use the force, so they have had to rely on themselves more.
Force Sensitive: N
Force Points: 1
Dark Side Points: 0
Character Points: 5
Equipment: Force staff (5D blaster, STR+2D), ceremonial gorget, elaborate helmet and armor (+1D vs damage), riot shield
Background: The Mandalorian Royal Guard was a group of Mandalorians charged with the protection of Duchess Satine Kryze. They were Mandalorian fighters trained to show restraint in most situations, but could remain a formidable fighting force. The Royal Guard wielded force staffs capable of blocking blaster fire which they used against enemies and heavy armor, a gorget, and an elaborate helmet to protect their body. This armor and the uniform associated with it represented Mandalore’s traditions of gallantry and discipline, while simultaneously rejecting the bloody and violent past of the warrior clans.