Iktotchi

Species: Iktotchi
Homeworld: Iktotch System

Attribute Dice: 12D
DEXTERITY 1D/3D+1
KNOWLEDGE 1D+1/4D
MECHANICAL 1D+2/4D+1
PERCEPTION 1D+1/4D
STRENGTH 1D+2/4D+1
TECHNICAL 1D+1/4D

Special Abilities:
Piloting Bonus: At the time of character creation, Iktotchi characters gain a +1D bonus to archaic starship piloting, capital ahip piloting, space transports, or starfighter piloting (choose one). In addition, they gain a +1D bonus to a related repair skill (archaic starship repair, capital ship repair, space transports repair, or starfighter repair, depending on which piloting skill was chosen).

Story Factors:
Precognition: All Iktotchi have a limited form of precognition. Most Iktotchi are unable to control when these visions manifest, and generally receive them as vivid dreams or daydreams. Force sensitive Iktotchi who possess the Farseeing force power gain a +3D bonus on both Control and Sense rolls when using that power.

Move: 10/12
Size: 1.6 to 2 meters tall.

Background: Iktotchi were a horned sentient species from the moon Iktotch. Jedi Master Saesee Tiin, a member of the Jedi High Council prior to and during the Clone Wars, was an Iktotchi.

The Iktotchi were a species of near-humans distinguished by the two large, curved horns protruding downwards from their heads. They had a skin-tone often varying from peach to brown, battering-ram foreheads with hardened, dense skin, and big, fleshy hands. Their natural habitat was rocky.

PT White

I've been involved in creating content for Star Wars The Role Playing Game since 1992 and consider myself a Star Wars Super Fan and knowledge bank for the Star Wars Universe.

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