Name: Fennec Shand (as of The Mandalorian)
Type: Elite Assassin
Hair Color: Black
Eye Color: Brown
Blaster: MK Sniper Rifle 11D
Brawling Parry: 7D
Melee Combat: 6D
Melee Parry: 6D
Thrown Weapons: 8D+2
Law Enforcement: 6D
Streetwise: Hutt 7D+2
Repulsorlift Operation: 5D
Space Transports: 4D+1
Cybernetics: Synthespleen, Hemofibrinic Nodes, IIleocecal Siphen, Neo Appendix, Secondary Gut, and Toxic Screen installed in her lower abdomen (9 ABY).
Force Sensitive: N
Force Points: 5
Dark Side Points: 9
Character Points: 21
Equipment: MK-modified rifle (5D+2) with a throwing blade(Str+1D) hidden in the stock, Black Jacket, Pants, Brown Boots, Red and Black helmet.
BioTech Corporation BTH-1900 Standard Synthespleen: A basic model from BioTech, the BTH-1900 Synthespleen does everything a natural human spleen can do. BioTech’s engineers, technicians and overpaid contract consultants have also designed the synthflesh- polymer exterior to look and feel like a real spleen. When implanted, the BTH-1900 has a lifetime guarantee and BioTech surgeons will gladly replace a damaged model with a new one for free.
No-Ahme Caldwell “QuickClot” Hemofibric Nodes: The Quick clot relies on two bioengineered glands that produce and store the bloodclotting compounds fibrin and fibrinogen. One gland is attached to the femoral arteries leading to the legs, while the other is located at the aortic arch where
it branches into the auxiliary arteries to the arms and the carotid arteries to the head. Wounds that cause a drop in blood pressure, or elevated levels of histamine, trigger the nodes to release their contents and quickly seal off the site with a tough fibrous scab.
T-MAXX Ileocecal Siphin: This artificial organ coils around the large intestine and removes up to 80% of the water from the body’s solid waste products.
GM Note: The siphon’s efficient recycling of fluid allows the user to function normally without water for 48 hours in a temperate climate.
BioTechnica NeoAppendix: The NeoAppendix is an activated form of your natural organ (which was deactivated by evolution), enabling your body to digest cellulose. You can live off of tree bark and grass trimmings if necessary.
GM Note: Gives the owner a +1D to Survival: Wilderness checks related to finding food. Warning: A diet of cellulose bearing organic material will produce an excess of bodily-generated methane. This will make it easier to track the subject through smell, and may pose a fire hazard.
No-Ahme Caldwell Kaloric Secondary Gut: The No-Ahme Caldwell comes with a Kaloric—a secondary stomach chamber that empties into the small intestine in response to low blood sugar levels. Fennec can eat when she has the time and the Kaloric won’t send the food on to finish digestion until her body demands it.
GM Note: Allows you to store up to a two-day food supply in the gut and function as though you’d been eating normally.
Replitech Toxin Screen: A cluster of sensory tendrils in the stomach that detect certain poisons in any food or drink ingested and automatically trigger the stomach to empty by reflex vomiting.
GM Note: Detects orally administered toxins on a roll of 2-6 on 1D6 and triggers the stomach to vomit tainted food. Whether the toxin is effective before being vomited is at the discretion of the Game Master.