Corvus Scout Guard

Name: Corvus Scout Guard
Type: Organized Militia
Species:
Homeworld: Corvus
Gender:
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DEXTERITY 2D
Blaster: 5D
Blaster: A350 Blaster Rifle 5D+2
Brawling Parry: 5D
Dodge: 4D
Melee Combat: 4D+2
Melee Parry: 5D

KNOWLEDGE 2D
Alien Species: 3D+1
Bureaucracy: 3D+1
Intimidation: 3D+1
Law Enforcement: 3D
Streetwise: 3D+1

MECHANICAL 2D

PERCEPTION 2D
Bargain: 4D
Command: 4D
Con: 3D+2
Investigation: 3D
Search: 4D
Sneak: 3D+2

STRENGTH 2D
Brawling: 4D+2
Climbing/Jumping: 3D
Stamina: 3D

TECHNICAL 2D

Special Abilities: None

Force Sensitive: N
Force Points: 0
Dark Side Points: 0
Character Points: 12
Move: 10

Equipment: Gray clothes, leather hood and a Bavar Breathing Systems Atmospherics Oxidizer, weapons belt, satchel bag, BlasTech A350 Blaster Rifle (5D+2)

Background: The scout guard were a group of militia soldiers serving as the militia of Magistrate Morgan Elsbeth of the city Calodan on the planet Corvus. Wielding A350 blaster rifles, they were led by the Magistrate’s hired gunslinger Lang. Around 9 ABY, Scout guards defended Calodan from the ex-Jedi Ahsoka Tano.

When the Mandalorian bounty hunter Din Djarin visited the city, Lang allowed him to enter and some scout guards led him to Elsbeth, who hired the Mandalorian to kill Tano. Djarin teamed with the Jedi instead and the pair attacked the Calodan. Tano defeated scout guards at the wall and then numerous others in the alleyways of the city while Djarin took out two others and Lang to save some prisoners.

PT White

I've been involved in creating content for Star Wars The Role Playing Game since 1992 and consider myself a Star Wars Super Fan and knowledge bank for the Star Wars Universe.

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