Species: Terrelian Jango Jumper
Homeworld: Terrelia
Attribute Dice: 12D
DEXTERITY 2D/4D+2
KNOWLEDGE 1D/3D
MECHANICAL 1D/3D
PERCEPTION 2D/4D
STRENGTH 2D/4D+2
TECHNICAL 1D/3D
Special Abilities:
Athletic: +2D modifer to running and stamina skill rolls.
Leaper: Terrelian Jango Jumper are amongst the galaxies best jumpers (+3D modifer to jumping skill rolls). Te character uses his normal climbing/jumping skill to perform the jump, but uses the special table below to determine difficulties. At the gamemaster’s discretion, a failed climbing/jumping roll might mean the Terrelian Jango Jumper fails to achieve the desired height or distance, fails to properly cushion his landing and suffers normal falling damage, or both.
Height Jumped | Jumping Difficulty |
0-1 | Very Easy |
1-2 | Easy |
3-4 | Moderate |
5-8 | Difficult |
9-15 | Very Difficult |
16-20 | Heroic |
21+ | Heroic+ |
Game Note: Add +5 to the difficulty for every additional 5 meters. If the character is simply jumping downwards, with no upwards movement, reduce jumping difficulty by one level. Add +1 to the difficulty per meter of horizontal distance jumped.
Move: 12/14
Size: 1.65-1.75 meters tall, 50 kilograms
Background: Terrelian Jango Jumpers were a species of sentients native to the planet Terrelia. Blue-skinned humanoids, Terrelians were gifted with impressive physical abilities that made them natural athletes, included being capable of running great distances at great speeds for long periods of time, and being able to jump vast distances, comparable to the Force-enhanced jumps employed by members of the Jedi Order.