Type: Range Trooper
DEXTERITY 2D
Blaster: Pistol 4D
Blaster: Rifle 5D
Blaster Artillery: 4D
Brawling Parry: 4D
Dodge: 3D+2
Grenade: Concussion 3D
Vehicle Blasters: 4D
KNOWLEDGE 2D
Survival: Cold Elements 4D
Tactics: 4D
MECHANICAL 2D
Repulsorlift Operation: 3D+2
PERCEPTION 2D
Command: 3D
Investigation: 3D
Search: 3D
Sneak: 3D
STRENGTH 2D
Brawling 3D+2
Climbing/Jumping: 3D+2
Stamina: 4D
TECHNICAL 2D
Armor Repair: 3D+1
Demolitions: 3D
Security: 3D+2
Special Abilities:
None
Force Sensitive: N
Force Points: 0
Dark Side Points: 0
Character Points: 12
Move: 10
Equipment: E-10R blaster rifle (5D, +1D against low light conditions when aiming), Imperial Range Trooper Armor (+1D+ vs Energy, +2D+1 vs Physical, -1D to Dexterity, +1D vs environmental conditions), Magnetic gription boots, survival kit
Background: Range troopers were tough soldiers equipped with specialized vambrace armor. Their helmets were similar in design to those of both Imperial combat assault tank pilots and coastal defender stormtroopers, with heavy armor equipped with external fur and a chestplate similar to that of cold-weather assault stormtroopers. They were commonly armed with E-10R blaster rifles. They were also equipped with magnetic gription boots which allowed sure footing atop fast-moving vehicles. The troopers were some of the toughest in the Imperial Military and viewed other forces as “softer” amateurs.
Appearances: SOLO, Andor