Name: Kumpa
Type: Merchant
Species: Aqualish
Homeworld: Ando
Gender: Male
Born: —
Died: —
Hair Color: None
Eye Color: Black
Height: —
Weight: —
Skin: Yellow Green
DEXTERITY 2D
Dodge: 4D
KNOWLEDGE 2D+1
Accounting: 5D
Agriculture: 5D
Culinary Arts: 4D
Streetwise: Yarrum 4D
Value: 5D
MECHANICAL 2D
Repulsorlift Operation: 3D
PERCEPTION 3D
Bargain: 5D+2
Con: 4D
Hide: 5D+1
Persuasion: 4D+2
Sneak: 5D
STRENGTH 2D
TECHNICAL 2D
Special Abilities:
Fins: Aqualish are born with the natural ability to swim. They receive a +2D bonus for all movement attempted in liquids. However, the lack of fingers on their hands decreases their Dexterity, and the Aqualish suffer a -2D penalty when using equipment that has not been specially designed for its fins.
Hands: The Quara do not receive the swimming bonus but are just as “at home” in the water. They also receive no penalties for Dexterity actions. The Quadra is most likely to be encountered off-world.
Force Sensitive: N
Force Points: 1
Dark Side Points: 0
Character Points: 6
Move: 10
Equipment: Merchant clothes, datapad, comlink, Vendor Tent
Background: Kumpa was an Aqualish male who operated in a settlement on the planet Yarrum during the High Republic Era.
Appearances: Young Jedi Adventures