Model: Imperial Tech Gravity Lock Immobilizer
Type: Starship immobilization device
Scale: Starfighter
Skill: Security
Cost: 800
Availability: 2, R
Game Notes: If a ship attempts to take off while the gravity lock is active, roll opposed hull strength vs the 5D strength of the lock (refer to Star Wars the Roleplaying Game REUP p.136 for results). Disabling the gravity lock,
once it is activated, is normally a Heroic task that requires 1 full round to accomplish. However, if one is able to bypass the primary power flux coupling located behind a sealed access panel, then the difficulty is two levels lower.
Background: A gravity lock also referred to as a grav lock was a type of portable, hovering, slab-like device that used tractor beam technology to physically prevent starships from taking off. Developed by the Galactic Empire, gravity locks saw use during the Galactic Civil War, and were later used by the Imperial successor state the First Order during the Cold War.
An Imperial technology, gravity locks were found in most major planetary docking bays and shipyards in response to ship thieves.
Designed to clamp onto a vessel’s landing gear, once in place the gravity lock used tractor beams to anchor the vessel in place. Further, gravity locks were reinforced and designed in such a way that they were nearly impossible to take off through force and cutting tools; the amount of force needed to remove a gravity lock was such that it would damage the ship itself. The only way to remove a gravity lock safely was to input the unique key code created when the lock is installed, or to dismantle them by hand – a laborious eight-hour process that required exceptional engineering knowledge.
Appearances: REBELS


