Craft: Modified Incom/Subpro Z-95t Headhunter
Type: Modified multi-purpose starfighter
Scale: Starfighter
Length: 11.8 meters
Skill: Starfighter piloting: Z-95
Crew: 1
Cargo Capacity: 30 kilograms
Consumables: 1 day
Cost: Not for sale
Hyperdrive Multiplier: x3
Nav Computer: Limited to 1 jump
Maneuverability: 2D
Space: 7
Atmosphere: 400; 1,150 kmh
Hull: 4D
Shields: 1D
Sensors:
Passive: 15/0D
Scan: 25/1D
Search: 40/2D
Focus: 1/2D
Weapons:
2 Triple Blasters (fire linked)
Fire Arc: Front
Skill: Starship gunnery
Fire Control: 2D
Space Range: 1-5/10/17
Atmosphere Range: 100-500/1/1.7 km
Damage: 4D
Background: The Z-95t Headhunter was a variant of the Z-95 Headhunter designed by Adar Tallon. Unlike the standard headhunter, it was equipped with a class 3 hyperdrive.
A unit of Z-95t Headhunters was operationally assigned to provide close air support to General Crix Madine’s commandos. At least one of the ships was also equipped with an advanced sensor suite to monitor Imperial activity during commando actions.