Categories: Capital Ships

Carrack-Class Light Cruiser

Craft: Damorian Manufacturing’s Carrack-class light cruiser
Type: Light cruiser
Scale: Capital
Length: 350 meters
Skill: Capital ship piloting: Carrack
Crew: 1,007, gunners: 85, skeleton: 500/+10
Crew Skill: Astrogation 3D+2, capital ship gunnery 4D+2, capital ship piloting 4D+1, capital ship shields 4D, sensors 4D+1
Passengers: 142 (troops)
Cargo Capacity: 3,500 metric tons
Consumables: 1 year
Cost: Not available for sale
Hyperdrive Multiplier: x1
Hyperdrive Backup: x12
Nav Computer: Y
Maneuverability: 2D
Space: 8
Hull: 5D
Shields: 2D+2
Sensors:
Passive: 30/0D
Scan: 50/1D
Search: 100/2D
Focus: 4/3D

Weapons:
10 Heavy Turbolasers
Fire Arc: 2 front, 3 left, 3 right, 2 back
Crew: 3
Skill: Capital ship gunnery
Fire Control: 1D
Space Range: 3-15/35/75
Atmosphere Range: 6-30/70/150 km
Damage: 7D
20 Laser Cannons
Fire Arc: 5 front, 5 left, 5 right, 5 back
Crew: 2
Skill: Capital ship gunnery
Fire Control: 3D
Space Range: 1-3/12/25
Atmosphere Range: 2-6/24/50 km
Damage: 2D
5 Tractor Beam Projectors
Fire Arc: 1 front, 2 left, 2 right
Crew: 3
Skill: Capital ship gunnery
Fire Control: 2D
Space Range: 1-5/15/30
Atmosphere Range: 2-10/30/60 km
Damage: 4D

Starfighter Complement: 4 recon fighters

Background: The Carrack-class light cruiser, also known as the Carrack-class gunship, was a cruiser deployed by the Republic Navy throughout the final era of the Galactic Republic and was prominent in the Clone Wars.

It was later an important addition to the Imperial Navy; although 350 meters long, the small combat cruisers were heavily armed and had a top speed that matched X-wing starfighters.

The Carrack-class was made as a cheap replacement for expensive capital ships and was not designed to operate as ships of the line, despite being capable of trading fire with larger adversaries.

Two weapon configurations were known for this class: one with ten heavy turbolasers, twenty laser cannons designed to defend against starfighters and missiles, and five tractor beam projectors, and an alternative version which replaced the flak lasers with ion cannons. In either version, the Carrack was very heavily armed for its size, a feature which it coupled with impressive speed and maneuverability made it a highly versatile warship. A group of Carracks could defeat one ship ten times bigger than an individual Carrack.[6]

In addition, the survivability of the design was enhanced by safety devices built into the hull to strengthen the spaceframe and provided extra protection for the crew. Reinforced bulkheads and a compartmentalized design made Carracks tough for their size, and these were combined with independent life-support systems in different sections of the hull to lessen the dangers of hull breaches. Even when Carracks were reduced to drifting hulks, it was by no means uncommon for salvage teams to find survivors unharmed inside the wreckage.

However, the small size of the ship, especially when combined with the additional reinforcement and safety equipment, meant that there was no room available for an internal hangar bay. The Republic and later the Imperial Navies countered this weakness by adding an exterior rack that held up to five TIE Series starfighters for use on short-range reconnaissance, escort, or courier duties.

The ship’s controls were also simple and automated enough so that two people could operate the vessel, although in normal circumstances, they carried a crew of 1,092 and a small army contingent of 142 soldiers.

PT White

I've been involved in creating content for Star Wars The Role Playing Game since 1992 and consider myself a Star Wars Super Fan and knowledge bank for the Star Wars Universe.

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